Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 5136431476105098697 37 JasperPhil the Poker (level 3, -2/28 HPs) Began as a Merfolk Gladiator on Mar 29, 2026. Slain by a gnoll ... wielding a +0 halberd (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (987 turns). JasperPhil the Poker (Merfolk Gladiator) Turns: 987, Time: 00:01:37 Health: -2/28 AC: 4 Str: 16 XL: 3 Next: 39% Magic: 3/3 EV: 12 Int: 7 God: Gold: 32 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of poison {unknown} e - a scroll of torment {unknown} h - a scroll of immolation {unknown} j - a scroll of identify {unknown} Potions f - a potion of attraction {unknown} Skills: + Level 2.7 Fighting + Level 5.0 Polearms + Level 2.4 Throwing + Level 4.5 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Something hits you. Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, poisoned, 62% to hit) You throw a dart. The dart hits the gnoll. The gnoll looks even sicker. The gnoll is lightly wounded. The gnoll misses you. Throw: dart (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, very poisoned, 62% to hit) You throw a dart. The dart closely misses the gnoll. The gnoll closely misses you. Something hits you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (lightly wounded, very poisoned, 65% to hit) You reach to attack! You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. x2 Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (heavily wounded, very poisoned, 65% to hit) You reach to attack! You puncture the gnoll! You kill the gnoll! Something hits you. The gnoll closely misses you. Your Polearms skill increases to level 5! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (almost dead, very poisoned, 65% to hit) You reach to attack! You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd. Something hits you. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (almost dead, very poisoned, 65% to hit) You reach to attack! You completely miss the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! You die... .......#.j..#>#..## #(###..###..$#...######## .....##..###............... ...............$....<...... ......####...........##### #..?.(......#....##>.# #.....j$.......#...#.... ###....(.........###†...... #.......)r@........#####... ..............####.... ... ..........#...# #### .. ##.....<.###### #.......# #.......# ######### You could see a gnoll (very poisoned) and a quokka. Vanquished Creatures 2 gnolls 3 endoplasms A hobgoblin (D:1) 3 ball pythons 3 bats A frilled lizard (D:1) 2 goblins (D:1) 6 kobolds (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 183 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 874 | D:2 | Encountered Sigmund 928 | D:1 | Reached XP level 3. HP: 16/28 MP: 3/3 986 | D:2 | Reached skill level 5 in Polearms 987 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_loops_ring, hangedman_decor_points, st_stairs_2 D:2: layout_rooms, dreamdust_ecumenical_altar_drowned_temple, st_stairs_14, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.0 Fighting | | 2.7 Throwing | | 2.4 Dodging | | 4.5 Action || total ---------------------------++------- Attack: Normal || 90 Melee: Trident || 90 Throw: Dart || 6 Javelin || 1 Stab: Sleeping || 2 Armour: Leather armour || 61 Dodge: Dodged || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 995 | 916 | 79 | 0 | 676 | 2 | 497.5 | Dungeon | 995 | 916 | 79 | 0 | 676 | 2 | 497.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 901 daAuts D:2: 93 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+