JasperPhil Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 7, D:1) a +0 club (1, -10, D:1) a +0 dagger (5, 11, D:1) a +0 ring mail (6, -3, D:1) a +0 dagger of flaming a goblin corpse (skeletalised by now) (9, -13, D:1) a +0 club a goblin skeleton a jackal skeleton a bat skeleton (10, -10, D:1) a +0 club a goblin skeleton (12, -4, D:1) a +0 ring mail (13, 8, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (20, -21, D:1) a bat skeleton (21, -3, D:1) a bat skeleton (22, -14, D:1) a +0 robe (22, -6, D:1) a +0 club a goblin skeleton (22, -5, D:1) a rat skeleton (23, -7, D:1) a +0 club 4 stones a kobold skeleton (33, -24, D:1) a +0 club (36, -22, D:1) a +0 club (36, 3, D:1) a +0 ring mail (37, -15, D:1) a scarab talisman (38, 4, D:1) a +1 dagger of venom 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (11, -13, D:2) a bat corpse (skeletalised by now) (15, -14, D:2) a +0 club a +0 robe (16, -14, D:2) a bat corpse (skeletalised by now) (25, -16, D:2) a frilled lizard corpse (skeletalised by now) (28, 7, D:2) a +0 dagger (29, -6, D:2) a bat skeleton (31, -30, D:2) a ball python corpse (skeletalised by now) (31, 6, D:2) a +0 robe (35, -35, D:2) a +1 short sword of draining (36, -6, D:2) a +0 club (41, -32, D:2) 5 poisoned darts (44, 1, D:2) a bat skeleton (50, -6, D:2) a +0 club (51, -3, D:2) a +0 hand axe Level 3 of the Dungeon (8, -17, D:3) a +0 leather armour (9, -21, D:3) a +0 robe (13, -1, D:3) a +0 leather armour (28, -18, D:3) a +0 leather armour (28, -6, D:3) a +0 glaive (29, -11, D:3) a +0 robe (29, 5, D:3) a ball python corpse (skeletalised by now) (31, -2, D:3) a staff of cold (34, -24, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (35, 5, D:3) a +0 ring mail (36, -26, D:3) a +0 mace (37, -1, D:3) a bat corpse (skeletalised by now) (38, -22, D:3) a quokka corpse (skeletalised by now) (39, -12, D:3) a +0 ring mail (44, 0, D:3) a +0 shortbow (47, -8, D:3) an adder skeleton (47, -7, D:3) a ball python skeleton (49, -7, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (5, 3, D:4) a +0 dagger (5, 31, D:4) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (16, 27, D:4) a +0 dagger a +0 leather armour (20, 31, D:4) 2 poisoned darts (22, 2, D:4) a hobgoblin skeleton (27, 31, D:4) a ball python corpse (skeletalised by now) (27, 40, D:4) a +0 scale mail (29, 5, D:4) an adder skeleton (29, 41, D:4) an iguana corpse (skeletalised by now) (30, 29, D:4) an inkwell talisman (35, -9, D:4) a +0 dagger a +0 robe (35, -8, D:4) a +0 club a +0 ring mail a +0 whip an orc corpse an orc corpse (skeletalised by now) (36, -9, D:4) a +0 trident an orc corpse (47, 20, D:4) a +0 dagger (53, 15, D:4) an inkwell talisman Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, 0, D:5) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further.