Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 3439992883242412504 7 JasperPhil the Ducker (level 1, -4/16 HPs) Began as a Demigod Wanderer on Apr 5, 2026. Slain by Terence ... wielding a +3 mace of concussion (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (661 turns). JasperPhil the Ducker (Demigod Wanderer) Turns: 661, Time: 00:01:19 Health: -4/16 AC: 3 Str: 11 XL: 1 Next: 66% Magic: 3/3 EV: 11 Int: 14 God: Gold: 72 SH: 4 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) d - +0 buckler rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles b - 2 throwing nets (quivered) Armour c - a +0 leather armour (worn) d - a +0 buckler (worn) Jewellery e - a ring of protection from fire Scrolls t - a scroll of teleportation c - a scroll of amnesia {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} j - a scroll of vulnerability {unknown} Potions d - a potion of resistance {unknown} Skills: + Level 1.0 Fighting + Level 1.1 Axes + Level 1.1 Armour + Level 3.6 Dodging + Level 1.1 Stealth + Level 1.0 Shields + Level 1.1 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 0% N/A 86% 3 Petrify Alch/Erth 0% N/A 99% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11325 Annotations: D:2 Natasha, Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You barely miss Terence. Terence hits you with a +3 mace of concussion! * * * LOW HITPOINT WARNING * * * Concussive force sends you backwards. Natasha casts a spell. Terence screams, "Get out, before I make you get out!" Terence hits you with a +3 mace of concussion. * * * LOW HITPOINT WARNING * * * Concussive force sends you backwards. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Terence. Terence hits you with a +3 mace of concussion! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.######### #........<######## #.#######......... #. #.##.######## #. #.##.# #.####..#.# #....#..#.######## #.@#.#.....[...... #.@#......######## #..###.#..# #.h# #.#..# ..... #.#..# .............. ###......#.#..#. .........#..#.# #..######.# You could see Terence and Natasha. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards 2 goblins (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Demigod Wanderer began the quest for the | Orb. 0 | D:1 | JasperPhil set off with the following items: a +0 hand axe, | 2 throwing nets, a +0 leather armour, a +0 buckler, a | scroll of teleportation. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 655 | D:2 | Encountered Terence 656 | D:2 | Encountered Natasha 661 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms, chequers_serial_rivers_small_3, minmay_statues_item, minmay_misc_feat_diagonals D:2: layout_basic, nicolae_ecumenical_snake_handling, uniq_sigmund, uniq_terence, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 27 Melee: Hand axe || 31 Stab: Sleeping || 2 Armour: Leather armour || 21 Dodge: Dodged || 17 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 673 | 643 | 30 | 0 | 548 | 2 | 336.5 | Dungeon | 673 | 643 | 30 | 0 | 548 | 2 | 336.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 645 daAuts D:2: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+