Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 13600768478417814397 48 JasperPhil the Ducker (level 3, -4/30 HPs) Began as a Merfolk Monk on Apr 18, 2026. Killed from afar by a goblin (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:18 (1075 turns). JasperPhil the Ducker (Merfolk Monk) Turns: 1075, Time: 00:01:19 Health: -4/30 AC: 3 Str: 11 XL: 3 Next: 72% Magic: 3/3 EV: 13 Int: 9 God: Gold: 127 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles e - 2 boomerangs (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) f - a +0 pair of gloves (worn) Jewellery d - a ring of poison resistance (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} l - a scroll of noise {unknown} Potions a - 3 potions of ambrosia d - a potion of brilliance {unknown} f - 2 potions of curing {unknown} j - a potion of lignification {unknown} k - a potion of might {unknown} Skills: + Level 4.0 Fighting + Level 3.9 Long Blades + Level 4.7 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10912 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A goblin is nearby! A goblin is nearby! The goblin shouts! The goblin zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin zaps a wand. The puff of flame misses you. Found a scorched leather armour. You barely miss the goblin. The goblin zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. The goblin zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. The goblin misses you. You hit the goblin but do no damage. The goblin hits you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. The goblin barely misses you. You hit the goblin but do no damage. The goblin zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is heavily wounded. The goblin zaps a wand. The puff of flame hits you! You die... ....## #.#.###.####..# .... #.# #....#... .... #.# #.<#)##•. ....#########.# ##.#.##.. .............# >......# ..##....###### .#.#...<. #....# #.#...<..# #....######.## ######.# #.....@g...... ..# #.?........... ## # #............[ . ####.......... . #.......... .. #.......... .. #.......... . #.......... . . You could see a goblin. Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 4 endoplasms 3 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons 5 bats 2 frilled lizards (D:2) 4 goblins (D:1) 5 kobolds 9 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 164 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 694 | D:2 | Reached XP level 3. HP: 15/30 MP: 3/3 1075 | D:2 | Killed from afar by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, chequers_serial_rivers_micro_c, hangedman_decor_diamond_cutter D:2: layout_basic, st_stairs_5 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.0 Long Blades | | 3.9 Dodging | | 4.7 Action || total ---------------------------++------- Attack: Normal || 107 Melee: Falchion || 107 Stab: Sleeping || 1 Armour: Robe || 62 Dodge: Dodged || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1086 | 1013 | 73 | 0 | 711 | 2 | 543.0 | Dungeon | 1086 | 1013 | 73 | 0 | 711 | 2 | 543.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 684 daAuts D:2: 401 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+