JasperPhil Level 1 of the Dungeon (0, 11, D:1) a frilled lizard skeleton (2, 8, D:1) a +2 heavy mace (3, 41, D:1) a rat corpse (skeletalised by now) (11, 19, D:1) a hobgoblin skeleton (20, 3, D:1) a frilled lizard skeleton (20, 4, D:1) a +0 whip (21, -9, D:1) a +0 ring mail (23, 25, D:1) a talisman of death (37, 5, D:1) a frilled lizard skeleton (38, 5, D:1) a +0 flail (39, 19, D:1) a +0 leather armour (41, 38, D:1) a rat corpse (skeletalised by now) (42, 1, D:1) a hobgoblin skeleton (43, 2, D:1) a hobgoblin skeleton (45, 18, D:1) a +0 scale mail (47, 32, D:1) a frilled lizard skeleton (49, 4, D:1) a +0 leather armour (59, 6, D:1) a +0 whip (62, 15, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (4, -34, D:2) a +0 short sword (7, 4, D:2) a ball python skeleton (11, 19, D:2) a bat corpse (skeletalised by now) (14, -34, D:2) a +0 trident 2 stones a kobold corpse (skeletalised by now) (16, 19, D:2) a +0 ring mail (18, -4, D:2) a +0 dagger 2 stones (24, -33, D:2) a +0 ring mail (28, -18, D:2) a ball python skeleton (29, 2, D:2) a quokka skeleton (30, 2, D:2) a +0 club (31, 5, D:2) a frilled lizard skeleton a ball python skeleton (32, 4, D:2) a +0 short sword a stone (36, 13, D:2) a +0 robe (38, 9, D:2) a +0 leather armour (38, 12, D:2) the quill talisman "Reploan" {Slay+6} [quill talisman] Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (62, -37, D:2) a staff of alchemy Level 3 of the Dungeon (12, 2, D:3) a +0 whip (24, 16, D:3) a bat corpse (skeletalised by now) (31, 11, D:3) a +0 whip a +2 flail of protection a +0 club a gnoll skeleton (32, 20, D:3) a +0 long sword (34, 1, D:3) a +0 dagger (36, 3, D:3) a +0 short sword (40, -12, D:3) a +0 dagger (44, -4, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, -10, D:4) a +0 dagger a ball python skeleton a goblin skeleton (16, -4, D:4) a +0 club a +0 scale mail a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, -4, D:4) a +0 hand axe an orc corpse (skeletalised by now) (18, -4, D:4) a +3 hand axe a +0 robe an orc corpse (skeletalised by now) (26, -17, D:4) a +0 club a quokka skeleton a goblin skeleton (34, -34, D:4) a +0 club a +0 scale mail (36, -37, D:4) a +0 club (37, -29, D:4) a medusa talisman (39, -23, D:4) a +0 dagger (40, -19, D:4) an inkwell talisman (42, -23, D:4) a ribbon worm corpse (42, -22, D:4) a +0 club a goblin corpse (43, -36, D:4) a scarf of harm (44, -23, D:4) the +0 rapier of Inconvenience {heavy, rPois rN+ Int-4} rPois: It protects you from poison. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (48, -20, D:4) a quokka corpse (skeletalised by now) (49, -20, D:4) a hound corpse (skeletalised by now) (50, -20, D:4) a hobgoblin corpse (skeletalised by now) (53, -16, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (19, -36, D:5) an orb of mayhem (unseen) (19, -33, D:5) a +0 dagger (still there?) a +1 halberd of freezing (still there?) a +0 plate armour (still there?) (19, -32, D:5) a +0 dagger of venom an orc corpse