Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 5377367954600238424 71 JasperPhil the Conjurer (level 4, -1/36 HPs) Began as a Naga Conjurer on Apr 18, 2026. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:44 (1695 turns). JasperPhil the Conjurer (Naga Conjurer) Turns: 1695, Time: 00:02:44 Health: -1/36 AC: 2 Str: 9 XL: 4 Next: 24% Magic: 0/7 EV: 9 Int: 20 God: Gold: 27 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) c - earth staff of Dim Light {rElec Dex+3 Earth} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (barding unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn e - quill talisman %: no passive effects @: quill-form, very slow A: quills, AC +1, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1 a: Spit Poison (1%) You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 27 gold pieces. Inventory: Missiles b - 4 poisoned darts d - 2 atropa-tipped darts Armour a - a +0 robe (worn) Magical Staves c - the earth staff of Dim Light (weapon) {rElec Dex+3 Earth} (You found it on level 2 of the Dungeon) [staff of earth] rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. Jewellery f - a ring of resist corrosion Talismans e - a quill talisman (worn) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of fear {unknown} Potions d - 4 potions of curing {unknown} f - a potion of enlightenment {unknown} j - a potion of attraction {unknown} Skills: + Level 2.2 Dodging + Level 4.2 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Martyr's Knell Necr/Summ 2% N/A 83% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15879 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. Message History Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly transparent, 50% to hit) The splash of poison misses the orc wizard. The splash of poison misses the orc. The orc wizard hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly transparent, 100% to hit) The magic dart hits the orc wizard but does no damage. * * * LOW MAGIC WARNING * * * The orc wizard closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly transparent, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. * * * LOW MAGIC WARNING * * * You have got your breath back. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, slightly transparent, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. * * * LOW MAGIC WARNING * * * The orc wizard hits you with a +0 dagger. You die... ## ### .###############.# .................# .###############.# .# #.# <# #@# ## #######o# ......)o# ..o........># ...#.######.# ## #. # You could see an orc wizard (invisible) and an orc. Vanquished Creatures An orc priest (D:3) An adder (D:2) A ribbon worm (D:2) 2 orcs (D:3) 2 endoplasms 5 hobgoblins A quokka (D:1) 5 ball pythons 10 bats 3 goblins 4 kobolds A rat (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 318 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 746 | D:1 | You fall into a shaft and drop 1 floor! 775 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 864 | D:2 | Identified the earth staff of Dim Light {rElec Dex+3 Earth} 1689 | D:3 | Reached XP level 4. HP: 7/36 MP: 3/7 1695 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, serial_shops, nicolae_shop_glassy, shapermc_ecumenical_altar_rom_forum, minmay_split_cup_large D:2: layout_loops_cross, kennysheep_boxes D:3: layout_basic, nicolae_overflow_hallway_of_the_gods, kennysheep_big_empty_room Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Stealth | 4 | 4.2 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | 2 || 21 Melee: Unarmed | 7 | || 7 Staff | 12 | 2 || 14 Cast: Magic Dart | 55 | 4 || 59 Ability: Spit Poison | 20 | 1 || 21 Drink: Magic | 1 | || 1 Armour: Robe | 19 | 5 || 24 Dodge: Dodged | 19 | 2 || 21 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2120 | 2076 | 44 | 0 | 1829 | 3 | 706.7 | Dungeon | 2120 | 2076 | 44 | 0 | 1829 | 3 | 706.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1138 daAuts D:1: 915 daAuts D:3: 66 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+