Dungeon Crawl Stone Soup version 0.35-a0-291-g0a58930ff6 (webtiles) character file. Game seed: 4754364922831993584 0 JasperPhil the Covered (level 1, -1/18 HPs) Began as a Barachi Fighter on Apr 21, 2026. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (11 turns). JasperPhil the Covered (Barachi Fighter) Turns: 11, Time: 00:00:06 Health: -1/18 AC: 6 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might Skills: + Level 3.6 Fighting + Level 2.4 Long Blades + Level 3.6 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5985 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The rat bites you but does no damage. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You block the rat's attack. The gnoll closely misses you. The rat twitches its whiskers. The rat bites you. You die... ## .. . ##### .# .#. #...##.##... #...r....... #..@j....... #....#...... ##.#......... #............ ##.....)##..# ####.......... +#⌠#'#...###.. ##...##...# .. #⌠.<.⌠#...# . You could see a gnoll and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Barachi Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 11 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_basic, chequers_ecumenical_altar_twisty, serial_shops, shop, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_l, corexii_hall_statues_x, chequers_hall_statues_wall_a, corexii_hall_statues_i, corexii_hall_statues_u Action || total ---------------------------++------- Attack: Normal || 3 Melee: Long sword || 3 Armour: Scale mail || 4 Dodge: Dodged || 3 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 2 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 2 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+