JasperPhil Level 1 of the Dungeon (0, 0, D:1) a +0 sling (4, 17, D:1) a hobgoblin corpse (skeletalised by now) (19, -3, D:1) a frilled lizard corpse (skeletalised by now) (26, -30, D:1) a scroll of identify (32, -29, D:1) a hobgoblin corpse (skeletalised by now) (44, -6, D:1) a +0 club a stone (49, -21, D:1) a +0 dagger (50, 17, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (8, 2, D:2) a +0 mace (13, -6, D:2) a ball python corpse (skeletalised by now) (18, 12, D:2) a jackal corpse (skeletalised by now) (19, 12, D:2) a jackal corpse (skeletalised by now) (21, -28, D:2) a bat corpse (skeletalised by now) (23, -17, D:2) a bat corpse (skeletalised by now) (31, -29, D:2) a +0 club a +0 sling (31, -10, D:2) a +0 mace (35, -29, D:2) a +0 club a +0 sling (37, 2, D:2) an orb of mayhem (39, -5, D:2) 2 flux baubles (41, 1, D:2) a +0 dagger a goblin skeleton (44, -13, D:2) a +0 club a +0 robe (57, -26, D:2) a +0 short sword (57, -1, D:2) a +0 club (57, 1, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 mace an orc skeleton (2, 11, D:3) a +0 mace (5, -6, D:3) a +0 ring mail (8, -17, D:3) a +0 club a goblin skeleton (8, 7, D:3) a +0 robe (10, -17, D:3) a +0 club a goblin skeleton (10, -1, D:3) a +0 club 2 stones a kobold skeleton (10, 33, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (17, -6, D:3) an adder skeleton (21, 14, D:3) a +0 mace (24, -3, D:3) a ball python skeleton (29, 18, D:3) a ball python corpse (skeletalised by now) (30, 4, D:3) a +0 trident (32, 1, D:3) the +7 mace of Severance {freeze, rC++ Int+3 Dex-2 Stlth+} rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (35, -8, D:3) 4 gold pieces (50, 4, D:3) a +0 club (50, 5, D:3) an adder skeleton (52, -15, D:3) a +0 club (52, -12, D:3) a +0 short sword a stone (56, -20, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club an ogre skeleton (5, 4, D:4) a +0 mace (5, 24, D:4) a +0 giant club (7, 26, D:4) an adder skeleton (38, 6, D:4) a jackal skeleton (43, 15, D:4) a +0 dagger (49, -11, D:4) a +0 dagger (50, -2, D:4) a +0 dagger a kobold corpse (skeletalised by now) (50, 21, D:4) a +0 ring mail (51, 34, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (4, -27, D:5) a +0 trident (4, -26, D:5) a +0 dagger a +0 robe an orc skeleton (6, -26, D:5) a +0 short sword a +0 flail an orc skeleton an orc skeleton (7, -26, D:5) a +0 falchion a +0 chain mail (8, -29, D:5) a +0 short sword a +0 ring mail (8, -25, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, -29, D:5) a +0 club (14, -15, D:5) a +3 flail a +0 robe (23, -6, D:5) a parchment of Eringya's Surprising Crocodile (29, -4, D:5) a bullfrog corpse (skeletalised by now) (38, -23, D:5) a +0 orcbow (38, -6, D:5) a +0 rapier (45, -18, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) an inkwell talisman (5, 6, D:6) a +4 great sword (still there?) a +0 robe (still there?) a +0 flail (still there?) a +0 robe (still there?) a +4 great sword (still there?) a +0 robe (still there?) (5, 9, D:6) a +0 hand axe a +0 dagger a +0 robe a +0 hand axe an orc corpse (9, 13, D:6) a +0 club an orc skeleton (12, 3, D:6) a +0 rapier (12, 7, D:6) a +0 trident the Ecumenical Temple