Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 1587790172271064515 301 JasperPhil the Conjurer (level 6, -26/45 HPs) Began as a Draconian Conjurer on Apr 23, 2026. Annihilated by an ogre ... wielding a +0 giant club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:03:58 (3706 turns). JasperPhil the Conjurer (Draconian Conjurer) Turns: 3706, Time: 00:03:59 Health: -26/45 AC: 6 Str: 9 XL: 6 Next: 14% Magic: 2/11 EV: 11 Int: 21 God: Gold: 189 SH: 0 Dex: 9 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 189 gold pieces. Inventory: Missiles a - 5 atropa-tipped darts c - 6 curare-tipped darts d - 4 boomerangs e - 16 poisoned darts Jewellery b - a +6 ring of strength Scrolls m - a scroll of fog {unknown} c - a scroll of amnesia {unknown} e - 5 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of noise {unknown} k - a scroll of enchant armour {unknown} l - a scroll of torment {unknown} Potions d - a potion of haste {unknown} f - 2 potions of curing {unknown} n - a potion of brilliance {unknown} o - a potion of lignification {unknown} Skills: + Level 3.2 Dodging + Level 3.4 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Jinxbite Hex 6% 2d2 19% 2 Sublimation of Blood Necr 3% N/A 19% 2 Fugue of the Fallen Necr 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Ignite Poison Fire/Alch 3% N/A 77% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20288 Temple: D:4-7 Altars: Ashenzari The Shining One Shops: D:2 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is lightly wounded. The ogre misses you. The searing ray hits the ogre! The ogre is heavily wounded. * * * LOW MAGIC WARNING * * * You hear a shout! You encounter a hobgoblin. The searing ray misses the ogre. * * * LOW MAGIC WARNING * * * You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 90% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The searing ray misses the ogre. * * * LOW MAGIC WARNING * * * The searing ray hits the ogre! The ogre is almost dead. * * * LOW MAGIC WARNING * * * The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ... # .. .######..#... # #......... .# .#. ####........# .# .... ...#........##g#..... #..[.........O...... #..........#@# ..........#.# #....>...#.## ###......##...# #.....<.>##...# #.............# #.............######## #.......#............# #.......###..........# You could see an ogre and a hobgoblin. Vanquished Creatures Grinder (D:3) 3 gnolls (D:3) 3 adders A dart slug (D:1) An orc (D:3) 4 ribbon worms 6 hobgoblins 2 quokkas 6 ball pythons 5 bats 3 endoplasms 3 frilled lizards 6 goblins 4 kobolds 10 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 592 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1138 | D:1 | Learned a level 2 spell: Searing Ray 1270 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1998 | D:2 | Found Meshaog's Weapon Shoppe. 2562 | D:3 | Found a broken altar of Ashenzari. 2673 | D:3 | Found a glowing golden altar of the Shining One. 2816 | D:3 | Reached XP level 4. HP: 26/33 MP: 3/7 2985 | D:3 | Encountered Grinder 2993 | D:3 | Paralysed by Grinder for 4.5 turns 3000 | D:3 | Killed Grinder 3001 | D:3 | Reached skill level 5 in Conjurations 3001 | D:3 | Reached XP level 5. HP: 12/38 MP: 6/10 3001 | D:3 | Reached XP level 6. HP: 15/45 MP: 6/11 3704 | D:4 | HP: 2/45 [ogre/+0 giant club (20)] 3706 | D:4 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, serial_glass, glass_columns_a, glass_columns_a, feat_on_display D:2: minmay_spotlight, layout_loops_corners, serial_shops, nicolae_shop_just_a_little_nook D:3: layout_loops_ring, nicolae_ashenzari_church_of_fetters, mainiacjoe_overflow_paths, uniq_grinder D:4: layout_rooms, beargit_hepliaklqana_dungeon_heroes, nicolae_elyvilon_white_marble_altar, minmay_misc_feat_rows, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.4 Dodging | 2 3 | 3.2 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 23 | 1 || 24 Melee: Unarmed | 23 | 1 || 24 Tailslap | 4 | || 4 Cast: Magic Dart | 64 | 17 || 81 Searing Ray | 14 | 8 || 22 Drink: Magic | | 1 || 1 Armour: None | 23 | 8 || 31 Dodge: Dodged | 21 | 4 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3711 | 3637 | 74 | 0 | 3139 | 4 | 927.8 | Dungeon | 3711 | 3637 | 74 | 0 | 3139 | 4 | 927.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1489 daAuts D:3: 1128 daAuts D:1: 1026 daAuts D:4: 67 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+