Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 12372741853121530649 64 JasperPhil the Ducker (level 4, -2/35 HPs) Began as a Merfolk Gladiator on Apr 27, 2026. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1033 turns). JasperPhil the Ducker (Merfolk Gladiator) Turns: 1033, Time: 00:01:14 Health: -2/35 AC: 4 Str: 16 XL: 4 Next: 12% Magic: 4/4 EV: 12 Int: 7 God: Gold: 82 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of blinking {unknown} h - a scroll of identify {unknown} Potions d - a potion of enlightenment {unknown} Skills: + Level 3.0 Fighting + Level 3.9 Long Blades + Level 2.7 Throwing + Level 4.7 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10944 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the gnoll! The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You slash the gnoll! You kill the gnoll! The gnoll closely misses you. You have reached level 4! The gnoll closely misses you. Things that are here: a +0 whip; a gnoll corpse You barely miss the gnoll. The gnoll completely misses you. You barely miss the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... ### ..# #### #.# ..# #.# #.# #.# #.#####.#####.## #.....j@.......## #..####.........# #.#####...# #.# ##..)#### ...# #.......# ####.####.#####.# .[........# # ###.......# ##.####.# # You could see a gnoll. Vanquished Creatures 3 gnolls 6 endoplasms (D:1) 4 hobgoblins 3 jackals (D:1) 2 quokkas 8 ball pythons 6 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 313 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 509 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 1026 | D:2 | Reached XP level 4. HP: 12/35 MP: 4/4 1033 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, columned_hall_lemuel, minmay_fountain_box D:2: layout_loops_ring, amcnicky_mini_pool_small, roderic_roman_lattice Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.0 Long Blades | | 3.9 Throwing | | 2.7 Dodging | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 88 | 7 || 95 Melee: Long sword | 88 | 7 || 95 Stab: Sleeping | 4 | || 4 Armour: Leather armour | 46 | 3 || 49 Dodge: Dodged | 61 | 6 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1054 | 972 | 82 | 0 | 734 | 2 | 527.0 | Dungeon | 1054 | 972 | 82 | 0 | 734 | 2 | 527.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 974 daAuts D:2: 79 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+