JasperPhil Level 1 of the Dungeon (1, -1, D:1) a +0 club (6, 2, D:1) a +0 war axe of flaming (7, 0, D:1) a +0 dagger (7, 3, D:1) a +0 falchion (11, -25, D:1) a +0 leather armour (20, -21, D:1) a +0 short sword (22, 26, D:1) a +0 dagger (25, -21, D:1) a ball python corpse (skeletalised by now) (28, 8, D:1) a +1 short sword of venom (31, 0, D:1) a ball python corpse (skeletalised by now) (39, 0, D:1) a bat corpse (skeletalised by now) (46, 3, D:1) a rat corpse (skeletalised by now) (49, -9, D:1) a +0 mace Level 2 of the Dungeon [Shop] Pohoppul's Weapon Boutique the +8 mithril axe "Arga" {speed, Will+} (875 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 whip (27 gold) 2 atropa-tipped darts (19 gold) a +0 sling (16 gold) a +0 club (5 gold) the +6 dire flail "Ogre's Demise" {freeze, Str+2 Stlth+} (583 gold) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. 2 atropa-tipped darts (19 gold) 3 curare-tipped darts (39 gold) a +0 whip (27 gold) 3 poisoned darts (19 gold) [Shop] Dihines's Antique Armour Shop a +0 leather armour (50 gold) a +0 ring mail (100 gold) the +2 ring mail "Gauvut" {+Inv rF+ Int+2 Dex+4} (1190 gold) +Inv: It lets you turn invisible. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 leather armour (50 gold) a +1 pair of boots (287 gold) the +11 plate armour of Feasting {*Corrode Str+4 Stlth+} (2140 gold) *Corrode: It may corrode you when you take damage. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 chain mail (150 gold) a +0 leather armour (50 gold) quicksilver dragon scales (1250 gold) [Shop] Ydav's Weapon Boutique a +0 dagger (22 gold) 3 boomerangs (66 gold) 2 large rocks (33 gold) a +2 heavy shortbow (191 gold) 5 poisoned darts (33 gold) a +0 mace (33 gold) a +5 shortbow of draining (356 gold) a +0 short sword (33 gold) [Shop] Biraibo's Armour Shoppe a +0 cloak (45 gold) an orb of attunement (260 gold) a +0 leather armour (20 gold) the +3 leather armour of Mivonwitt {rN+} (282 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 ring mail (40 gold) a +0 robe (9 gold) a +0 leather armour (20 gold) (0, 0, D:2) a +0 trident (3, -26, D:2) a bat skeleton (5, -31, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 5, D:2) a rat corpse (skeletalised by now) (10, -33, D:2) a +0 ring mail (10, 10, D:2) a +0 scale mail (17, 11, D:2) a +0 short sword (21, -33, D:2) a frilled lizard corpse (skeletalised by now) (22, 4, D:2) a +0 dagger a goblin skeleton (29, -24, D:2) a +0 short sword (29, 12, D:2) a +0 club (43, 2, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (16, 9, D:3) a +0 club a goblin corpse (skeletalised by now) (17, 24, D:3) a rat skeleton (19, 16, D:3) a +0 dagger (25, 27, D:3) a rat skeleton (35, 3, D:3) a frilled lizard skeleton (36, 26, D:3) a +0 quarterstaff (44, 13, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (2, -32, D:4) a +0 short sword a +0 chain mail a quokka corpse (6, -3, D:4) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (9, -6, D:4) a potion of heal wounds (11, -25, D:4) a ball python skeleton