Dungeon Crawl Stone Soup version 0.35-a0-325-g92c20a70a4 (webtiles) character file. Game seed: 4662649271187126676 65 JasperPhil the Ducker (level 4, -1/35 HPs) Began as a Merfolk Gladiator on Apr 28, 2026. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:59 (2224 turns). JasperPhil the Ducker (Merfolk Gladiator) Turns: 2224, Time: 00:02:00 Health: -1/35 AC: 5 Str: 14 XL: 4 Next: 14% Magic: 4/4 EV: 13 Int: 7 God: Gold: 52 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) f - 3 poisoned darts i - 6 boomerangs Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a +0 pair of boots (worn) Scrolls c - 4 scrolls of teleportation {unknown} e - a scroll of brand weapon {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of identify {unknown} k - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of heal wounds {unknown} l - a potion of brilliance {unknown} Skills: + Level 3.0 Fighting + Level 3.9 Long Blades + Level 2.8 Throwing + Level 4.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 52% 1 Animate Dead Necr 0% N/A 99% 4 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15751 Altars: Dithmenos Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The ribbon worm is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The ribbon worm struggles against the net. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You barely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. The ribbon worm struggles against the net. The adder closely misses you. You barely miss the adder. The adder is lightly wounded. You feel sick. You are no longer poisoned. The adder closely misses you. The ribbon worm struggles against the net. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is heavily wounded. The adder completely misses you. The ribbon worm struggles against the net. You hit the adder. The adder is almost dead. The adder misses you. The ribbon worm struggles against the net. The adder barely misses you. You closely miss the adder. The adder is almost dead. The adder bites you. You die... ## # #.....###..... .#... #.##..###..##. .....#####.###..#..# #...#......##.....##. . ##..###.............. ..#........##.........# ..........####..._...## ##.......##.........# #..w@............... ......S.###..##.....##. ......... ..###..#..# ##+##+####..# ..###.. . . You could see a ribbon worm (caught) and an adder. Vanquished Creatures 3 gnolls (D:3) A dart slug (D:2) 4 orcs A ribbon worm (D:2) 4 endoplasms 2 hobgoblins 3 quokkas 2 ball pythons A bat (D:1) 2 frilled lizards 3 goblins (D:1) 4 kobolds 8 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 184 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 1395 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1787 | D:2 | Identified the +2 sling of Ylaij {freeze, rF+ Will- Str+3 | Int+6} 2165 | D:3 | Reached XP level 4. HP: 34/35 MP: 4/4 2178 | D:3 | Found a shadowy altar of Dithmenos. 2221 | D:3 | HP: 1/35 [adder (1)] 2224 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic D:2: layout_loops_corners, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_clump_diagonal, infiniplex_forest_end_2, infiniplex_forest_clump_medium D:3: layout_basic, nicolae_dithmenos_shadow_blocks, vehumet_crystals, mainiacjoe_overflow_24_doors Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.0 Long Blades | | 3.9 Throwing | | 2.8 Dodging | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 82 | 19 || 101 Melee: Long sword | 82 | 19 || 101 Throw: Dart | 4 | || 4 Javelin | 1 | || 1 Throwing net | | 1 || 1 Stab: Sleeping | 4 | || 4 Armour: Leather armour | 43 | 19 || 62 Dodge: Dodged | 53 | 19 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2247 | 2144 | 103 | 0 | 1795 | 3 | 749.0 | Dungeon | 2247 | 2144 | 103 | 0 | 1795 | 3 | 749.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1222 daAuts D:1: 905 daAuts D:3: 120 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+