JasperPhil Level 1 of the Dungeon (27, 0, D:1) an inkwell talisman (40, -3, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 10, D:2) a +0 leather armour (2, -2, D:2) a +0 dagger (4, 29, D:2) a +0 robe (12, 11, D:2) a +0 short sword (12, 21, D:2) a storm talisman (12, 23, D:2) an adder corpse (skeletalised by now) (13, 14, D:2) a rat corpse (skeletalised by now) (15, 12, D:2) a ball python skeleton (16, 14, D:2) a +0 dagger a goblin skeleton (17, 5, D:2) a +0 whip 2 stones (25, 3, D:2) a +0 dagger (28, -6, D:2) an adder skeleton (29, -12, D:2) a +0 short sword (29, 1, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 ring mail (0, 5, D:3) a +0 club a +0 short sword a stone a kobold corpse (skeletalised by now) (25, -20, D:3) a +0 leather armour (27, -1, D:3) a +0 war axe a goblin corpse (skeletalised by now) (37, 26, D:3) a +0 great mace (44, -13, D:3) a ball python skeleton (49, -23, D:3) a +0 dagger (50, 7, D:3) a jackal skeleton (57, 3, D:3) a +0 club Level 4 of the Dungeon (10, 9, D:4) a +0 hand axe (14, -19, D:4) a +0 hand axe (19, -21, D:4) a ball python skeleton (19, 8, D:4) a +0 scale mail (30, 16, D:4) a +0 scale mail (31, 1, D:4) an iguana skeleton Level 5 of the Dungeon (0, 0, D:5) a potion of heal wounds