Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 490718896795990498 19 JasperPhil the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on May 19, 2026. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (863 turns). JasperPhil the Conjurer (Deep Elf Conjurer) Turns: 863, Time: 00:00:54 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 55% Magic: 8/8 EV: 11 Int: 22 God: Gold: 72 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) b - +1 rapier (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons b - a +1 rapier of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of revelation {unknown} h - a scroll of poison {unknown} j - a scroll of vulnerability {unknown} Potions g - 2 potions of magic d - a potion of curing {unknown} f - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 12% 1 Confusing Touch Hex 4% N/A 34% 3 Summon Ice Beast Ice/Summ 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11129 Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You focus your ray upon the frilled lizard. The searing ray hits the frilled lizard! You kill the frilled lizard! (Press . to maintain the ray.) You stop channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You focus your ray upon the ball python. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * No target in view! You stop channelling your searing ray. You encounter a gnoll. It is wielding a +0 whip. You recovered 2 MP! You encounter an adder. You recovered 1 MP! You encounter a gnoll. It is wielding a +0 whip and quivering a throwing net. The gnoll shouts! The adder hisses angrily. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You encounter a gnoll. It is wielding a +2 spear of venom. The gnoll shouts! You struggle against the net. You struggle against the net. You encounter a gnoll. It is wielding a +0 quarterstaff and quivering 2 throwing nets. You shred the net and break free! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You took 5 damage! You recovered 1 MP! The adder barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! The adder bites you but does no damage. There is a stone staircase leading up here. You took 5 damage! The adder barely misses you. The gnoll hits you with a +0 whip. You die... #...#.. ###.#.... #......: #......## #....... #......# ######......###..) .........S@....... ......†..j#######' ....$.....###.. ......jj........ ..........##.... .....j....# ... ..........# . ..........# ..........# You could see 4 gnolls and an adder. Vanquished Creatures 2 endoplasms 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons 3 bats (D:1) 2 frilled lizards 2 goblins (D:1) A kobold (D:1) A rat (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Found Ulozall's Distillery. 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 223 | D:1 | Learned a level 2 spell: Searing Ray 552 | D:1 | Found a faded altar of an unknown god. 863 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, serial_shops, shop_fountains, angelslayer_ecumenical_altar_simple_liquid, chequers_serial_rivers_room_b D:2: darby_rabbit_hole [darby_rabbit_hole_end_abyss], layout_basic, hangedman_decor_peaks_small Action || total ---------------------------++------- Cast: Magic Dart || 23 Searing Ray || 5 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 869 | 852 | 17 | 13 | 744 | 2 | 434.5 | Dungeon | 869 | 852 | 17 | 13 | 744 | 2 | 434.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 842 daAuts D:2: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+