JasperPhil Level 1 of the Dungeon (0, 32, D:1) a quokka corpse (skeletalised by now) (2, 35, D:1) a +0 dagger (2, 39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 31, D:1) a +0 club a goblin skeleton a quokka skeleton (6, 26, D:1) a ball python skeleton (7, 27, D:1) a rat skeleton (9, -5, D:1) a rat skeleton (21, -7, D:1) a +0 hand axe (23, 23, D:1) a +0 short sword (27, 41, D:1) a ball python corpse (skeletalised by now) (32, 16, D:1) a +0 dagger (34, -8, D:1) a quokka corpse (skeletalised by now) (40, 24, D:1) a bat skeleton (47, -3, D:1) a bat skeleton (51, 22, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Lajet Qir's Antique Armour Emporium the +0 plate armour of Insurance {^Drain rCorr Str+3 SInv} (745 gold) ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (42 gold) a +2 chain mail of fire resistance (483 gold) a +0 pair of boots (94 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +2 plate armour of cold resistance (735 gold) a +0 ring mail (84 gold) a +0 pair of boots of rampaging (241 gold) a +0 robe (18 gold) (0, 0, D:2) a bat corpse