JasperPhil Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 8, D:1) a hobgoblin corpse (skeletalised by now) (1, 56, D:1) a rat corpse (skeletalised by now) (2, 57, D:1) a quokka corpse (skeletalised by now) (3, 34, D:1) a ball python skeleton (8, 6, D:1) a frilled lizard skeleton (8, 24, D:1) a rat skeleton (10, 23, D:1) 2 stones a +0 club a kobold skeleton (10, 35, D:1) a quokka skeleton (13, 48, D:1) a +0 ring mail (17, 56, D:1) a +0 dagger (20, 23, D:1) a +0 club (22, 5, D:1) a +0 dagger (24, 47, D:1) a ball python skeleton a hobgoblin skeleton (30, 54, D:1) a +0 short sword (31, 26, D:1) a +0 ring mail (35, 30, D:1) a +0 mace (56, 19, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 broad axe (6, 6, D:2) a frilled lizard skeleton (9, -10, D:2) a quokka corpse (skeletalised by now) (11, 4, D:2) a hobgoblin skeleton (12, -3, D:2) a +0 leather armour (21, 32, D:2) an adder skeleton (23, 5, D:2) a +0 spear (23, 31, D:2) a +0 dagger (35, 2, D:2) a +0 dagger (35, 40, D:2) a +0 club (40, 8, D:2) a +0 flail a gnoll corpse (skeletalised by now) (41, 8, D:2) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (47, 33, D:2) a frilled lizard corpse (skeletalised by now) (59, 35, D:2) a +0 hand axe Level 3 of the Dungeon (7, -17, D:3) a +0 club (11, -20, D:3) a +0 scimitar (11, -9, D:3) 2 flux baubles (13, -10, D:3) a +0 club a goblin corpse (skeletalised by now) (16, -5, D:3) a +2 devious dagger a kobold corpse (skeletalised by now) (22, -15, D:3) a +0 dagger (22, -13, D:3) a hobgoblin skeleton (25, 10, D:3) a +0 flail a +0 leather armour an orc skeleton (26, 11, D:3) a +0 club a +0 dagger a +0 leather armour (27, -9, D:3) a hobgoblin skeleton (27, 10, D:3) a +0 dagger a +0 leather armour an orc skeleton (34, -1, D:3) a +0 short sword (35, -10, D:3) an adder skeleton (38, -37, D:3) a +0 whip a kobold corpse (skeletalised by now) (38, -24, D:3) a rat skeleton (39, 1, D:3) a +0 dagger a goblin skeleton (41, -20, D:3) a river rat skeleton (46, 0, D:3) a +0 dagger (48, -7, D:3) a ball python corpse (skeletalised by now) (49, -7, D:3) a hobgoblin corpse (skeletalised by now) (58, -20, D:3) a hobgoblin corpse (skeletalised by now) (58, -7, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (5, 16, D:4) a +0 hand axe (6, 18, D:4) a +0 whip (12, 8, D:4) a +2 short sword of speed (22, 42, D:4) a +0 giant club (29, 32, D:4) a +0 rapier (36, 37, D:4) an iguana corpse (skeletalised by now) (45, 9, D:4) a +0 ring mail (57, 34, D:4) a jackal skeleton a jackal skeleton Level 5 of the Dungeon [Shop] Tenetig's Book Shoppe a parchment of Soul Splinter (52 gold) a parchment of Fugue of the Fallen (114 gold) a parchment of Passage of Golubria (169 gold) a parchment of Forge Monarch Bomb (325 gold) a parchment of Swiftness (114 gold) a parchment of Hellfire Mortar (426 gold) a parchment of Lee's Rapid Deconstruction (239 gold) a parchment of Sandblast (52 gold) a parchment of Hailstorm (114 gold) (0, 0, D:5) a quill talisman (9, 15, D:5) a +0 spear (9, 17, D:5) a +0 vampiric spear (9, 18, D:5) a +0 spear (10, 17, D:5) a +0 whip (13, 7, D:5) a +0 quarterstaff (13, 17, D:5) a +0 chain mail (17, 17, D:5) a +0 whip a +1 leather armour of willpower (31, 37, D:5) a +0 mace (31, 45, D:5) a +0 club (34, 8, D:5) a +0 giant spiked club (44, -6, D:5) a +0 club (45, 24, D:5) a +0 club (48, 32, D:5) a +0 club a +0 leather armour (49, 25, D:5) a +0 trident (52, 33, D:5) a +0 giant club Level 6 of the Dungeon (8, 34, D:6) the human corpse of Prince Ribbit (skeletalised by now) (9, 12, D:6) a +0 rapier (17, 11, D:6) the +2 ring mail of Impressiveness {Harm Int+2} Harm: It increases damage dealt and taken. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (17, 12, D:6) a +0 helmet (30, 20, D:6) a +0 short sword (32, 8, D:6) a parchment of Passwall (34, 11, D:6) a staff of alchemy (36, 8, D:6) a +0 short sword (49, 24, D:6) a +0 trident a +0 robe (51, 22, D:6) a human skeleton (59, 16, D:6) a +0 trident a +0 robe (60, 15, D:6) a human skeleton (60, 22, D:6) a staff of necromancy (60, 32, D:6) a +0 trident a +0 robe (61, 11, D:6) the wellspring talisman of the Original Sin {+Inv rN+ Int+4} [wellspring talisman] +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (61, 30, D:6) a human skeleton Level 7 of the Dungeon [Shop] Ojian's Jewellery Shop a ring of resist corrosion (unknown) (320 gold) a +4 ring of slaying (576 gold) a ring of resist corrosion (unknown) (320 gold) an amulet of guardian spirit (unknown) (480 gold) an amulet of reflection (unknown) (480 gold) a ring of flight (280 gold) a ring of wizardry (unknown) (480 gold) an amulet of dissipation (480 gold) a ring of willpower (unknown) (400 gold) a ring of see invisible (240 gold) a ring of flight (280 gold) (0, 0, D:7) a parchment of Animate Dead (21, 22, D:7) a +0 halberd (22, 22, D:7) a +0 spear (22, 23, D:7) a +0 spear a +0 ring mail (23, 1, D:7) a +0 halberd (23, 23, D:7) a +0 halberd (24, 0, D:7) a +2 heavy spear (24, 1, D:7) a +0 flail (24, 2, D:7) a +0 spear (24, 23, D:7) a +0 spear (26, 51, D:7) a +0 long sword a +0 chain mail (26, 52, D:7) a +3 battleaxe of freezing a +0 robe (28, 50, D:7) a +2 battleaxe of freezing a +0 robe (33, 29, D:7) a +0 halberd a +0 whip (33, 30, D:7) a +0 spear (34, 29, D:7) a +0 trident a +0 scale mail a gnoll skeleton (34, 30, D:7) a +0 club a gnoll skeleton (35, 28, D:7) a +0 shortbow (50, 41, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (4, -32, D:8) a +0 mace (4, -15, D:8) a +0 giant club a +0 giant club (5, -35, D:8) a +0 dire flail a +0 chain mail (5, -33, D:8) a +2 scimitar of holy wrath a +0 plate armour (5, -32, D:8) a +0 dagger (7, -37, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, -36, D:8) a +0 trident an orc corpse (skeletalised by now) (13, -24, D:8) a +2 short sword of venom (15, -35, D:8) a +0 short sword a +0 cloak (19, -18, D:8) a +0 helmet (53, -32, D:8) a +0 scale mail (56, -55, D:8) a +0 dagger (56, -54, D:8) a +0 dagger 5 stones (57, -55, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (6, -26, D:9) a +0 club (6, 8, D:9) More Studies in Leucosis Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Ignite Poison Fire/Alchemy 4 (unseen) (10, -19, D:9) a +1 long sword of distortion (19, -5, D:9) a +0 spear (20, -7, D:9) a +3 whip (20, -6, D:9) a +0 spear (20, -5, D:9) a +0 spear a +0 ring mail a +0 buckler (20, -4, D:9) a +0 flail (22, -5, D:9) a +0 club (28, -12, D:9) a +0 flail (28, -11, D:9) a +0 club (29, -13, D:9) a +0 flail a +0 scale mail (29, -12, D:9) a +0 dagger a +0 robe (30, -12, D:9) a +0 mace (40, -17, D:9) a +0 quarterstaff (41, -27, D:9) the orb of Mude {Guile, rF- rN+ SInv} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. (47, -12, D:9) an iguana skeleton (48, -12, D:9) a +0 ring mail a +0 flail (49, -14, D:9) a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 flail a +3 arbalest (50, -13, D:9) a +0 robe a +0 dagger (61, -28, D:9) a +0 orcbow Level 10 of the Dungeon (5, 30, D:10) a +0 flail (6, 31, D:10) a +0 dagger a +0 robe (7, 31, D:10) a +0 flail a +0 plate armour a +0 hand axe a +0 scale mail (9, 7, D:10) a +0 whip a +0 leather armour (9, 8, D:10) a +0 hand axe (10, 6, D:10) a +0 dagger a +0 robe (10, 7, D:10) a +0 mace a +0 plate armour (29, 5, D:10) a +0 pair of boots (36, -3, D:10) a +0 spear (37, -16, D:10) a +0 giant spiked club a +0 giant spiked club (37, -4, D:10) a +0 ring mail a +3 heavy spear (37, -3, D:10) a +0 spear (38, -4, D:10) a +3 spear (58, 8, D:10) a +0 whip (61, -12, D:10) a +0 spear (61, -10, D:10) a +0 spear (61, -9, D:10) a +0 whip (61, -8, D:10) a +0 club (61, -7, D:10) a +0 spear a +0 scale mail (62, -9, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 orcbow (6, -18, D:11) the +4 dire flail of Yxzirant {speed, +Blink rC++ Will- Str+3} +Blink: It lets you blink. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (6, -16, D:11) the +2 rapier "Uxefau" {freeze, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. (7, -18, D:11) the +3 orcbow "Qezorul" {freeze, Int+4 Dex-5} Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (7, -16, D:11) a parchment of Mephitic Cloud (7, -1, D:11) a +0 leather armour (8, -18, D:11) a +4 sling of flaming (8, -17, D:11) a ring of see invisible (8, -16, D:11) a +2 lajatang of speed (9, -9, D:11) a +0 dagger (9, -5, D:11) a +0 rapier (16, -14, D:11) a +0 trident a +0 ring mail a +0 kite shield (17, -16, D:11) a +0 great mace a +0 dire flail (17, -14, D:11) a +0 dagger a +0 robe (17, -12, D:11) a +0 athame a +0 robe (17, -11, D:11) 6 large rocks a +0 dagger a +2 robe of positive energy (18, -7, D:11) a +0 dagger (20, -17, D:11) 3 large rocks (20, -16, D:11) 4 large rocks (21, -4, D:11) a +0 robe (22, 14, D:11) a +0 quarterstaff (24, 11, D:11) a +0 broad axe (26, 15, D:11) a +0 leather armour a +0 whip (26, 16, D:11) a +0 robe a +0 dagger (26, 17, D:11) a +0 short sword (27, 16, D:11) a +0 flail (27, 25, D:11) a +0 cloak of stealth (31, -2, D:11) a +0 leather armour (47, 0, D:11) a +0 shortbow (48, 23, D:11) a +0 scale mail Level 12 of the Dungeon [Shop] Tecef's Armour Emporium a +1 ring mail of poison resistance (208 gold) a +0 ring mail (64 gold) the +5 scale mail "Cos Hune" {rC+ Regen+} (688 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +3 plate armour of willpower (640 gold) a +0 helmet of light (184 gold) a +0 cloak (72 gold) a +0 leather armour (32 gold) (0, 0, D:12) a +0 dagger a +0 robe (3, -9, D:12) a +0 dagger of electrocution a +0 robe (3, -5, D:12) a +0 glaive a +0 chain mail (3, -4, D:12) a +0 giant club a +0 giant club (4, -4, D:12) a +0 giant spiked club a +0 giant club (6, -6, D:12) a +0 hand axe (7, -23, D:12) a +0 hand axe (7, -5, D:12) a +0 hand axe (7, -4, D:12) a +0 falchion (7, -2, D:12) 2 large rocks a +0 scimitar a +3 chain mail of death (8, -2, D:12) a +0 trident a +0 ring mail (9, 2, D:12) a +0 giant club a +0 giant spiked club (13, -23, D:12) a +0 flail (13, -8, D:12) a +1 dagger of speed a +0 robe (17, -29, D:12) a +2 falchion of protection (24, -27, D:12) a +0 scimitar (26, -35, D:12) 2 large rocks (35, -11, D:12) a +0 hand axe (38, -60, D:12) a +0 plate armour (43, -25, D:12) a +0 chain mail a +0 glaive a +0 orcbow (43, -24, D:12) a +0 club (44, -26, D:12) a +0 war axe (44, -25, D:12) a +0 chain mail a +0 mace (44, -24, D:12) a +0 chain mail a +0 halberd (45, -25, D:12) a +0 dagger (45, -24, D:12) a +0 plate armour a +0 battleaxe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 arbalest (12, -5, Orc:1) a +0 scale mail of cold resistance a +0 dagger (13, -6, Orc:1) a +0 hand axe (14, -7, Orc:1) a +0 mace a +0 chain mail a +0 scimitar (14, -6, Orc:1) a +0 giant spiked club (15, -8, Orc:1) a +0 ring mail a +2 scimitar of electrocution (19, -3, Orc:1) a +0 plate armour a +0 halberd (20, -3, Orc:1) a +0 leather armour a +0 whip (20, -2, Orc:1) a +0 chain mail a +0 short sword (21, -2, Orc:1) a +0 hand axe (25, 19, Orc:1) a +0 short sword a +0 leather armour (26, 19, Orc:1) a +0 battleaxe a +0 plate armour a +0 whip (26, 20, Orc:1) a +2 dagger of draining (27, 20, Orc:1) a +0 falchion a +0 ring mail Level 2 of the Orcish Mines [Shop] Eckigate's Distillery a potion of lignification (54 gold) a potion of curing (54 gold) a potion of curing (54 gold) a potion of ambrosia (145 gold) a potion of might (72 gold) a potion of lignification (54 gold) a potion of curing (54 gold) a potion of invisibility (145 gold) a potion of moonshine (18 gold) a potion of invisibility (145 gold) [Shop] Leggaak's Weapon Emporium a +0 scimitar (108 gold) a +0 rapier (99 gold) a +0 whip (45 gold) a +2 morningstar of protection (345 gold) a +0 shortbow (54 gold) a +0 scimitar (108 gold) a +0 war axe (63 gold) a +0 dagger of electrocution (126 gold) a +0 giant spiked club (46 gold) [Shop] Tiwk's Distillery a potion of haste (140 gold) a potion of haste (140 gold) a potion of berserk rage (70 gold) a potion of magic (unknown) (112 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) 2 potions of might (112 gold) a potion of ambrosia (112 gold) a potion of brilliance (56 gold) [Shop] Asma's Jewellery Emporium a ring of willpower (unknown) (300 gold) a ring of resist corrosion (unknown) (240 gold) a ring of wizardry (unknown) (360 gold) a +6 ring of intelligence (432 gold) a ring of protection from cold (300 gold) a +5 ring of evasion (432 gold) a +4 ring of protection (unknown) (432 gold) an amulet of the acrobat (unknown) (360 gold) (0, 0, Orc:2) a +0 club (1, -1, Orc:2) a +0 hand axe a +0 leather armour (1, 0, Orc:2) a +0 club a +0 leather armour a +0 dagger a +0 robe (2, -1, Orc:2) a +0 war axe (2, 0, Orc:2) a +0 dagger a +0 robe (3, -1, Orc:2) a +0 hand axe (3, 0, Orc:2) a +0 short sword (6, -2, Orc:2) a +0 arbalest (7, -1, Orc:2) a +0 dagger a +0 robe (9, 12, Orc:2) a +0 flail (11, 13, Orc:2) a +0 dagger a +0 robe (12, -7, Orc:2) a +0 flail a +0 leather armour a +0 mace a +0 ring mail (13, -7, Orc:2) a +0 war axe (13, 7, Orc:2) a +0 arbalest (13, 14, Orc:2) a +0 mace a +0 plate armour (14, 11, Orc:2) a +0 short sword a +0 leather armour (15, 12, Orc:2) a +0 club (15, 13, Orc:2) a +0 dagger a +0 robe (15, 15, Orc:2) a +0 trident a +0 leather armour (15, 16, Orc:2) a +0 hand axe (17, 15, Orc:2) a +0 trident a +0 chain mail (24, -5, Orc:2) a +0 hand axe (24, -4, Orc:2) a +0 dagger a +0 robe (25, -5, Orc:2) a +0 dagger a +0 leather armour (25, 21, Orc:2) a +0 glaive a +0 chain mail (25, 22, Orc:2) a +0 dagger a +0 robe (26, 20, Orc:2) a +0 dagger a +0 robe a +0 falchion a +0 leather armour a wyvern skeleton (26, 21, Orc:2) a +0 scimitar a +0 leather armour a +0 dagger a +0 robe (26, 22, Orc:2) a +0 war axe a +0 arbalest a +0 plate armour (27, 18, Orc:2) a wyvern skeleton (27, 20, Orc:2) a +0 hand axe (27, 23, Orc:2) a +3 great mace a +0 plate armour a +0 leather armour a +0 dagger a +0 leather armour (27, 24, Orc:2) a +0 club (27, 25, Orc:2) a +0 trident a +0 chain mail (27, 26, Orc:2) a +0 arbalest (28, 19, Orc:2) a +0 great mace a +0 plate armour (28, 24, Orc:2) a +0 giant spiked club a +0 giant club (28, 25, Orc:2) a +0 dagger a +0 robe (28, 26, Orc:2) a +0 club (29, 18, Orc:2) a +0 dagger a +0 robe a wyvern skeleton (29, 25, Orc:2) a +0 mace a +0 ring mail (29, 27, Orc:2) a +0 hand axe a +0 leather armour (29, 29, Orc:2) a +0 dagger a +0 robe a +0 arbalest a +0 mace a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe a +0 short sword a +0 chain mail (29, 30, Orc:2) a +0 club a +0 battleaxe a +0 chain mail (29, 31, Orc:2) a +2 dagger of speed a +0 robe (30, 14, Orc:2) a wyvern skeleton (30, 16, Orc:2) a wyvern skeleton (30, 17, Orc:2) a yak skeleton (30, 19, Orc:2) a wyvern skeleton (30, 20, Orc:2) a yak skeleton (30, 21, Orc:2) a wyvern skeleton (30, 26, Orc:2) a +2 trident of venom (30, 27, Orc:2) a +0 hand axe a +0 club a +0 club (30, 28, Orc:2) a +0 club a +0 scale mail a +0 dagger (30, 29, Orc:2) a +0 heavy orcbow (30, 30, Orc:2) a +0 dagger (30, 31, Orc:2) a +0 arbalest (30, 32, Orc:2) a +0 short sword (31, 28, Orc:2) a +0 dagger a +0 leather armour (31, 29, Orc:2) a +0 hand axe (32, 21, Orc:2) a wyvern skeleton (33, 19, Orc:2) a wyvern skeleton (34, 17, Orc:2) a wyvern skeleton (34, 20, Orc:2) a wyvern skeleton (37, -5, Orc:2) a +0 dagger a +0 robe (50, -5, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (5, -50, Lair:1) a +0 ring mail (6, -49, Lair:1) a +0 robe (14, -27, Lair:1) a +1 scimitar of flaming (15, -26, Lair:1) a +0 ring mail (28, -22, Lair:1) a +0 robe (42, -6, Lair:1) the quill talisman "Fubitt" {rF+++ rCorr Int-2 Dex-5} [quill talisman] rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex-5: It affects your dexterity (-5). (51, -38, Lair:1) a +0 leather armour (64, -17, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 heavy long sword (1, 37, Lair:2) a +0 quarterstaff (7, -2, Lair:2) a +2 morningstar of flaming (10, 7, Lair:2) a +0 ring mail (18, -1, Lair:2) a +0 sling (39, 36, Lair:2) a +0 war axe (41, 13, Lair:2) an iguana skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a parchment of Ensorcelled Hibernation (23, 14, Lair:3) a +0 rapier (32, -6, Lair:3) the +8 battleaxe of the Invisible People {flame, Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (38, 1, Lair:3) a +1 scimitar a +0 scale mail (38, 2, Lair:3) a +2 chain mail of cold resistance (40, -3, Lair:3) a parchment of Passwall (45, 6, Lair:3) a +0 pair of boots of stealth (49, -4, Lair:3) a riddle talisman Level 4 of the Lair of Beasts (5, 42, Lair:4) a +0 rapier (6, 41, Lair:4) a parchment of Airstrike (32, 5, Lair:4) a +0 plate armour (37, 26, Lair:4) a +0 club (43, 0, Lair:4) a +0 robe (44, 4, Lair:4) a black bear skeleton (44, 5, Lair:4) a -2 helmet (45, 5, Lair:4) a -2 short sword (45, 6, Lair:4) a human skeleton (51, 15, Lair:4) a blink frog skeleton (52, 8, Lair:4) a +0 robe Level 5 of the Lair of Beasts (1, -52, Lair:5) a parchment of Forge Lightning Spire (14, -13, Lair:5) a +0 bardiche (30, -22, Lair:5) a +1 scale mail of willpower (33, -23, Lair:5) a rimehorn talisman (33, -22, Lair:5) a +0 leather armour (43, 3, Lair:5) a +1 athame of freezing a +0 robe (45, -39, Lair:5) a +0 morningstar (51, -46, Lair:5) a +0 mace (51, 3, Lair:5) a +0 morningstar Level 1 of the Swamp (0, 0, Swamp:1) a +0 quarterstaff a +0 robe (1, 41, Swamp:1) a +0 quarterstaff a +0 robe (4, 33, Swamp:1) a +0 rapier a +0 robe a spriggan skeleton (8, 31, Swamp:1) a +0 rapier a +0 robe (10, 33, Swamp:1) a +0 long sword (18, 9, Swamp:1) a +0 pair of gloves (19, 10, Swamp:1) a wellspring talisman (21, 23, Swamp:1) a +1 helmet (30, 41, Swamp:1) a maw talisman Level 2 of the Swamp (7, -3, Swamp:2) a +0 spear (8, -9, Swamp:2) a +0 short sword a +0 robe (9, -10, Swamp:2) a +0 quarterstaff a +0 robe (10, -10, Swamp:2) a +0 rapier a +0 robe (24, -27, Swamp:2) a +0 robe (24, -7, Swamp:2) a +2 mace of protection a +0 leather armour (30, -14, Swamp:2) a +0 robe a +0 quarterstaff (34, -5, Swamp:2) a +0 spear a +0 buckler (35, -12, Swamp:2) a +0 lajatang of electrocution Level 3 of the Swamp (0, 0, Swamp:3) a +0 chain mail (3, 3, Swamp:3) a +0 robe (11, -18, Swamp:3) a +0 spear (12, -5, Swamp:3) a +0 war axe (13, -16, Swamp:3) a +0 spear (13, 6, Swamp:3) a +0 short sword a +0 robe a +0 buckler (14, 4, Swamp:3) a +0 short sword a +0 robe (14, 6, Swamp:3) a +0 spear (15, 3, Swamp:3) a +0 quarterstaff a +0 robe (17, -6, Swamp:3) a +0 robe a +1 dagger of speed (19, -8, Swamp:3) a +0 buckler a +0 robe a +0 rapier (19, -7, Swamp:3) a +0 robe a +0 quarterstaff (22, -3, Swamp:3) a +0 short sword (24, 5, Swamp:3) a +0 spear (31, -15, Swamp:3) a +0 rapier a +0 robe (32, -15, Swamp:3) a +2 spectral quarterstaff a +0 robe (33, -16, Swamp:3) a +0 spear (40, -3, Swamp:3) a +0 robe a +0 rapier (41, -2, Swamp:3) a +0 spear a +0 robe a +0 quarterstaff (41, -1, Swamp:3) a +0 spear (42, -19, Swamp:3) a +0 sling (42, -16, Swamp:3) a +0 spear Level 4 of the Swamp (0, 0, Swamp:4) an orb of guile (30, -3, Swamp:4) a +0 rapier a +0 robe (30, 17, Swamp:4) a +0 ring mail (31, -4, Swamp:4) a +0 rapier a +0 robe (31, -3, Swamp:4) a +1 spectral quarterstaff a +0 robe (32, 15, Swamp:4) a +0 spear (34, -5, Swamp:4) a +0 rapier of venom (37, 40, Swamp:4) a +2 spear of flaming a +1 robe of fire resistance a +0 buckler a +1 spear of flaming a +2 robe of fire resistance a +0 buckler a ring of poison resistance a spriggan skeleton (38, 32, Swamp:4) a +0 ring mail (39, 36, Swamp:4) a +0 ring mail (40, 39, Swamp:4) a +1 spear of flaming a +1 robe of fire resistance a +0 buckler a ring of poison resistance (46, 35, Swamp:4) a wellspring talisman (48, 25, Swamp:4) the +3 whip "Ysoen" {elec, rF+ Str+4 Dex-4 Stlth+} rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (48, 34, Swamp:4) a +1 spear of flaming a +1 robe of fire resistance a +0 buckler a ring of poison resistance Level 1 of the Spider Nest (8, -22, Spider:1) a +0 falchion (35, -12, Spider:1) a +0 scale mail (58, -21, Spider:1) a +0 hand axe Level 2 of the Spider Nest (4, -2, Spider:2) a redback corpse (4, 9, Spider:2) a wand of charming (2) (5, 3, Spider:2) a +0 spear (6, -5, Spider:2) a +0 sling (8, 0, Spider:2) 20 gold pieces