JasperPhil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 15, D:1) a +0 hand axe (11, -6, D:1) a +0 mace (21, -12, D:1) a +0 dagger (27, -16, D:1) a bat corpse (skeletalised by now) (28, 20, D:1) a +2 vampiric dagger (30, -16, D:1) a +1 mace of draining (35, 22, D:1) a +0 club a goblin skeleton (41, -5, D:1) a ball python corpse (skeletalised by now) (43, 16, D:1) a ball python skeleton (46, 8, D:1) a rat skeleton (55, 4, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (4, -10, D:2) a +0 club (9, -14, D:2) a +0 sling (11, -14, D:2) a +0 dagger (19, -6, D:2) a +0 short sword (36, -26, D:2) a +0 leather armour (46, -8, D:2) a +0 rapier (47, -28, D:2) a bat corpse (skeletalised by now) (55, -24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 15, D:3) an inkwell talisman (4, 17, D:3) a +0 dire flail (8, 2, D:3) a +0 whip (18, 12, D:3) a +0 short sword (22, 20, D:3) the +0 leather armour "Ockoyfiy" {Will- Str+6 SInv} Will-: It decreases your willpower. Str+6: It affects your strength (+6). SInv: It lets you see invisible. It cannot be enchanted further. (36, 15, D:3) a +0 sling (37, 12, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Jolugus's Armour Shoppe the +0 scale mail of Fresh Lucidity {Harm *Silence rF+ Regen+} (161 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 leather armour (26 gold) a +0 buckler (58 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +4 ring mail of fire resistance (403 gold) a +1 scale mail of fire resistance (208 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) (0, 0, D:4) a +2 falchion of holy wrath (0, 7, D:4) a +0 chain mail (8, -7, D:4) a ball python corpse (skeletalised by now) (13, 13, D:4) an adder skeleton (20, 3, D:4) a +0 dagger (20, 8, D:4) a jackal skeleton (20, 9, D:4) a jackal skeleton (21, 9, D:4) a jackal skeleton (22, 25, D:4) a +0 dagger (30, -5, D:4) a black bear corpse (skeletalised by now) (31, 36, D:4) a +0 club (34, 38, D:4) a +0 flail (44, -5, D:4) a +0 club a goblin corpse (skeletalised by now) (44, 3, D:4) a staff of earth (47, -5, D:4) a ball python corpse (skeletalised by now) (50, 6, D:4) a +0 club (52, 20, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (6, 11, D:5) a black bear corpse (skeletalised by now) (6, 13, D:5) an adder corpse (skeletalised by now) (9, 2, D:5) a hound corpse (skeletalised by now) (12, 38, D:5) the +3 morningstar "Lamp" {freeze, Will+ Dex+2} Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (19, 24, D:5) a water moccasin skeleton (33, 51, D:5) a +0 scale mail (39, 26, D:5) a bat skeleton (39, 27, D:5) an adder skeleton (43, 19, D:5) a -3 mace (45, 17, D:5) a -1 morningstar of pain (46, 17, D:5) a -1 war axe (46, 18, D:5) a -3 mace (48, 38, D:5) an inkwell talisman (51, 10, D:5) a +0 falchion (51, 11, D:5) a +0 dagger a +0 robe (52, 11, D:5) a +0 mace a +0 leather armour a +0 club a +0 leather armour an orc skeleton (53, 11, D:5) a +3 dagger of venom a +0 robe a +0 short sword a +0 scale mail an orc skeleton (54, 11, D:5) a +0 mace (56, 14, D:5) a +0 mace a +0 morningstar an orc skeleton (62, 49, D:5) a +0 hand axe Level 6 of the Dungeon (2, 5, D:6) a +0 club (3, 6, D:6) a +0 dagger of holy wrath a +0 robe (3, 7, D:6) a +0 club a +0 leather armour (5, 6, D:6) a +2 dagger of draining a +0 robe (5, 11, D:6) a +0 chain mail (6, 6, D:6) a water moccasin corpse (skeletalised by now) (7, 5, D:6) a +0 dagger (7, 38, D:6) a +0 scale mail (35, 20, D:6) a +0 spear a gnoll corpse (skeletalised by now) (35, 21, D:6) a +0 flail (36, 20, D:6) a +0 club a gnoll corpse (skeletalised by now) (36, 21, D:6) a +0 halberd (39, 36, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (3, -5, D:7) a +0 club (4, -3, D:7) a +2 spear of flaming a gnoll skeleton (4, 5, D:7) a bullfrog skeleton (5, -2, D:7) a +0 flail a gnoll skeleton (5, 0, D:7) a +0 spear a +0 scale mail (5, 2, D:7) a +0 club a gnoll skeleton (6, -2, D:7) a +0 spear (6, 4, D:7) a bullfrog skeleton (19, 25, D:7) a scarab talisman (28, 21, D:7) a +0 dagger (37, -17, D:7) a +0 hand axe (38, -17, D:7) a +0 flail a +2 devious dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, -16, D:7) a +0 club an orc corpse (skeletalised by now) (46, 32, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 whip a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 14, D:7) a +0 rapier (60, 14, D:7) a +0 rapier (62, -13, D:7) a kobold corpse (skeletalised by now) (63, -13, D:7) a kobold corpse (skeletalised by now) (64, -13, D:7) a kobold corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (3, 18, D:8) a +0 ring mail (13, 26, D:8) a +0 flail (14, 23, D:8) a +0 halberd (14, 25, D:8) a +0 whip (15, 22, D:8) a +0 club a +0 whip a +0 leather armour a gnoll skeleton (15, 23, D:8) a +0 club a +2 vampiric whip a gnoll skeleton (15, 24, D:8) a +0 dagger an orc skeleton (15, 25, D:8) a +0 dagger a +0 leather armour an orc skeleton (17, -19, D:8) a +0 dagger 3 stones (17, -18, D:8) a +0 dagger (18, -19, D:8) a +0 short sword 3 stones (21, 6, D:8) a +0 dagger (22, 15, D:8) a +0 flail (22, 35, D:8) a +0 whip (38, 0, D:8) a +0 war axe (42, 3, D:8) a +0 shortbow (50, 14, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (6, -5, D:9) a +0 falchion an orc skeleton (9, -7, D:9) a +0 dagger a +0 robe an orc skeleton (9, -6, D:9) a +0 whip a +0 leather armour (10, -6, D:9) a +0 dagger (12, -4, D:9) a +0 quarterstaff a +0 sling a +0 ring mail the human skeleton of Joseph (12, -1, D:9) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (13, -1, D:9) a +0 partisan a +0 chain mail (18, -2, D:9) a +1 vampiric whip a +0 leather armour an orc corpse (skeletalised by now) (32, -5, D:9) a +0 dagger (32, -4, D:9) a wand of mindburst (3) (32, -3, D:9) a +0 robe (33, -5, D:9) 15 gold pieces (33, -4, D:9) 2 potions of curing (33, -3, D:9) a scroll of fog (34, -5, D:9) a scroll of identify (34, -4, D:9) 18 gold pieces (34, -3, D:9) a wand of quicksilver (3) (42, -1, D:9) a +0 giant club a +0 giant club (48, 13, D:9) a yak skeleton (48, 14, D:9) a yak skeleton (54, 16, D:9) a +0 robe (59, 8, D:9) the +1 whip of the Pillar {flame, rPois rN++ rCorr Int-4} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 club an orc skeleton (1, 0, D:10) a +0 hand axe a +0 scale mail a +0 club a +0 chain mail a +0 long sword an orc skeleton an orc skeleton (3, 7, D:10) a +0 whip (4, 11, D:10) a +0 giant spiked club (7, 11, D:10) a +0 spear a gnoll skeleton (8, 11, D:10) a +0 club (8, 13, D:10) a +0 spear (9, 12, D:10) a +0 ring mail a +5 trident of venom a gnoll skeleton (9, 13, D:10) a +2 flail of protection (10, 15, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (13, 5, D:10) a +0 orcbow (25, -4, D:10) a +0 spear a gnoll skeleton (26, -4, D:10) a +0 robe a +0 whip a gnoll skeleton (28, 0, D:10) a +0 flail a gnoll skeleton (29, -4, D:10) a +0 chain mail (29, -1, D:10) a +0 club a gnoll skeleton (30, -1, D:10) a +1 hat (37, 15, D:10) a +0 club (38, 13, D:10) a +0 club a kobold skeleton (38, 14, D:10) a +4 whip of draining (38, 15, D:10) 2 stones a +0 short sword (53, 5, D:10) a +0 hand axe (53, 6, D:10) a +0 hand axe a +0 hand axe (53, 7, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (2, -15, D:11) a +0 chain mail (8, 10, D:11) a basilisk skeleton (9, -4, D:11) a +0 giant club a +0 giant club (11, 10, D:11) the +0 scale mail of Salvation {rN++ Will+ rCorr Slay+3} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (15, 28, D:11) a yak corpse (skeletalised by now) (16, 30, D:11) a yak corpse (skeletalised by now) (18, 29, D:11) a yak corpse (skeletalised by now) (36, 20, D:11) a +0 giant club a +0 giant club an acid dragon skeleton (38, -8, D:11) a +0 quarterstaff (39, -4, D:11) a +3 dagger of venom a +2 robe of positive energy (41, 33, D:11) a +3 plate armour (43, -10, D:11) a +0 whip a +0 robe (43, -9, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) (43, -5, D:11) a +1 short sword of distortion (44, -5, D:11) a +0 flail (46, 26, D:11) a wolf skeleton (46, 27, D:11) a -1 glaive of distortion a +0 animal skin Level 1 of the Lair of Beasts (2, -6, Lair:1) a bullfrog corpse (5, -2, Lair:1) a +0 broad axe of pain (still there?) 7 javelins (still there?) a +2 ring mail of poison resistance (still there?) (7, -5, Lair:1) a wolf corpse a wolf corpse (7, -3, Lair:1) a bullfrog corpse (7, 2, Lair:1) 13 gold pieces (8, -4, Lair:1) a wolf corpse (8, -3, Lair:1) a wolf corpse (9, -5, Lair:1) a wolf corpse