JasperPhil Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, 20, D:1) a +0 rapier (5, -7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 30, D:1) a hobgoblin corpse (skeletalised by now) (5, 31, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (6, 12, D:1) a +0 club 3 stones (7, 2, D:1) a frilled lizard skeleton (7, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 2, D:1) a frilled lizard skeleton (8, 48, D:1) a +0 short sword (10, -4, D:1) a bat skeleton (10, 42, D:1) a +0 short sword (13, 22, D:1) a +0 whip (14, 22, D:1) a +0 kite shield (17, 25, D:1) a hobgoblin corpse (skeletalised by now) (20, 10, D:1) a ball python skeleton (23, -3, D:1) a +0 dagger a kobold skeleton (24, -4, D:1) a +0 whip (24, 2, D:1) 5 large rocks (43, 10, D:1) a +0 short sword a kobold skeleton (44, 10, D:1) a +0 dagger (47, -4, D:1) a +0 leather armour (48, -10, D:1) a +0 robe (57, 20, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -2, D:2) a +0 scale mail (3, 2, D:2) a rat corpse (3, 11, D:2) the +1 robe of the Yeti {Rampage rN+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. It cannot be enchanted further. (4, 14, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (1, -5, D:3) 12 gold pieces (6, -6, D:3) an adder corpse (6, -5, D:3) a +0 club (6, -4, D:3) a +0 dagger (7, -8, D:3) a +0 club a hobgoblin corpse (7, -6, D:3) a +0 dagger a +0 dagger a +0 leather armour a goblin corpse a hobgoblin corpse an orc corpse (8, -8, D:3) a +0 dagger a +0 robe (8, -7, D:3) 10 gold pieces a +0 dagger a +0 leather armour (8, -6, D:3) a +0 dagger a +0 dagger a +0 club a +0 dagger a goblin corpse a goblin corpse a goblin corpse a goblin corpse (8, -5, D:3) a +0 club a goblin corpse (9, -7, D:3) an adder corpse (9, -5, D:3) a +0 club