Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 6129465519972065190 435 JasperPhil the Shooter (level 6, -2/46 HPs) Began as a Demigod Hexslinger on Sept 20, 2026. Slain by an ogre ... wielding a +0 giant spiked club (18 damage) ... on level 5 of the Dungeon. The game lasted 00:03:49 (3298 turns). JasperPhil the Shooter (Demigod Hexslinger) Turns: 3298, Time: 00:03:49 Health: -2/46 AC: 4 Str: 15 XL: 6 Next: 40% Magic: 10/10 EV: 11 Int: 15 God: Gold: 191 SH: 0 Dex: 24 Spells: 7/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +1 leather armour of the Frog {rPois rCorr} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 191 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles e - a throwing net Armour b - a +0 robe d - the +1 leather armour of the Frog (worn) {rPois rCorr} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. f - a +0 pair of boots Jewellery c - a +6 ring of strength (worn) Scrolls p - a scroll of poison c - 4 scrolls of identify {unknown} d - 4 scrolls of fog {unknown} e - 4 scrolls of teleportation {unknown} h - a scroll of blinking {unknown} k - a scroll of torment {unknown} l - a scroll of vulnerability {unknown} Potions f - 2 potions of ambrosia {unknown} j - 3 potions of curing {unknown} n - a potion of magic {unknown} o - a potion of attraction {unknown} p - a potion of might {unknown} q - a potion of moonshine {unknown} Skills: - Level 0.8 Fighting + Level 6.6 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 16% 2 Sigil of Binding Hex 8% N/A 30% 3 Tukima's Dance Hex 8% N/A 30% 3 Inner Flame Hex/Fire 6% N/A 41% 3 Gloom Hex/Necr 8% N/A 45% 3 Passwall Erth 0% N/A 65% 3 Stone Arrow Conj/Erth 0% 3d7 65% 3 Cause Fear Hex 4% N/A 69% 4 Dimensional Bullseye Hex/Tloc 2% N/A 86% 4 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26630 Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You took 16 damage! Status: [30/46] HP !!!!! HP Warning: Massive Damage Taken !!!!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You took 14 damage! Status: [16/46] HP !!!!! HP Warning: Massive Damage Taken !!!!! You shoot a sling bullet. The sling bullet hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! You die... ## .. .### # ... .####.##.##.### .......@O...... .#####.####.##. #. #. #< #. #. #. You could see an ogre. Vanquished Creatures 2 bombardier beetles (D:4) 2 hounds (D:4) A gnoll bouda (D:4) 2 iguanas An orc wizard (D:4) 6 gnolls (D:4) 6 adders 10 orcs 11 endoplasms 9 hobgoblins 18 jackals 3 quokkas 7 ball pythons 4 bats 2 frilled lizards 7 goblins 10 kobolds 4 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 30 | D:1 | Reached skill level 2 in Ranged Weapons 134 | D:1 | Reached XP level 2. HP: 16/22 MP: 5/5 523 | D:1 | Reached skill level 3 in Ranged Weapons 825 | D:2 | Identified the +1 leather armour of the Frog {rPois rCorr} 849 | D:2 | Reached XP level 3. HP: 24/27 MP: 6/6 1332 | D:2 | Reached skill level 4 in Ranged Weapons 1748 | D:3 | Reached XP level 4. HP: 34/34 MP: 8/8 1892 | D:3 | Identified the +5 ring mail "Liuwyse" {Rampage Int+3 Dex-3} 2445 | D:4 | Reached skill level 5 in Ranged Weapons 2461 | D:4 | Reached XP level 5. HP: 34/39 MP: 9/9 2874 | D:4 | Reached skill level 6 in Ranged Weapons 2874 | D:4 | Reached XP level 6. HP: 46/46 MP: 10/10 3289 | D:5 | Entered Level 5 of the Dungeon 3298 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_ring, dreamdust_ecumenical_altar_statues D:2: layout_basic, basic_altar, minmay_goblin_outpost D:3: layout_loops_ring, moated_statue D:4: layout_loops_ring D:5: layout_loops_corners, nicolae_hepliaklqana_hazy_memory, minmay_statues_item Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 2 3 4 5 6 | 6.6 Fighting | | 0.8 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 166 | 164 || 330 Armour: Robe | 22 | || 22 Leather armour | 37 | 42 || 79 Dodge: Dodged | 61 | 52 || 113 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3369 | 3273 | 96 | 14 | 2663 | 5 | 673.8 | Dungeon | 3369 | 3273 | 96 | 14 | 2663 | 5 | 673.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 958 daAuts D:4: 881 daAuts D:1: 815 daAuts D:3: 703 daAuts D:5: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+