JasperPhil Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, -25, D:1) a +3 dagger (11, -7, D:1) a +0 whip a kobold skeleton (12, 5, D:1) 8 stones (13, 9, D:1) a ball python corpse (skeletalised by now) (14, -5, D:1) a +0 dagger (14, -3, D:1) a rat skeleton (22, -23, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (22, 3, D:1) a quokka skeleton (23, -13, D:1) a quill talisman (32, -29, D:1) a quill talisman (32, -10, D:1) a +0 robe (33, -19, D:1) a hobgoblin corpse (skeletalised by now) (35, -1, D:1) a +0 robe (46, -13, D:1) a +0 battleaxe Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 13, D:2) a frilled lizard corpse (skeletalised by now) (13, 4, D:2) a hobgoblin skeleton (16, -8, D:2) an adder skeleton (17, -1, D:2) a hive talisman (18, -19, D:2) a rat skeleton (22, -18, D:2) a ball python skeleton (22, -12, D:2) a bat skeleton (26, -21, D:2) a bat skeleton (27, -22, D:2) a +0 club (27, 17, D:2) a bat skeleton (35, 16, D:2) a staff of earth (40, -24, D:2) a +0 club (40, -23, D:2) a +0 hand axe a +0 leather armour (41, -24, D:2) a +0 falchion a +0 leather armour an orc skeleton (49, -10, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (10, 18, D:3) a +0 chain mail (11, 14, D:3) the felid corpse of Natasha (skeletalised by now) (14, 7, D:3) a bullfrog skeleton the felid skeleton of Natasha (15, 7, D:3) a rat skeleton (26, -10, D:3) a bat corpse (skeletalised by now) (33, 0, D:3) a +0 robe (40, 5, D:3) a +0 robe Level 4 of the Dungeon (0, 40, D:4) a +0 dagger a goblin corpse (skeletalised by now) (13, 48, D:4) a +0 scale mail (17, -8, D:4) a +0 sling a +0 dagger a goblin skeleton (32, 26, D:4) a ball python skeleton (38, 1, D:4) an adder skeleton (45, 5, D:4) a +0 dagger a +0 ring mail (45, 6, D:4) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 leather armour an orc skeleton (46, 5, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (54, 31, D:4) the +8 whip "Sagic" {protect, *Corrode Fly Dex+2 Stlth+} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (57, 46, D:4) a +0 club a goblin corpse (skeletalised by now) (61, 3, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (9, -5, D:5) a +0 giant club (10, 40, D:5) a +0 short sword (27, 30, D:5) a +1 hand axe of flaming a +0 leather armour a +0 club a +0 robe an orc skeleton (27, 31, D:5) a +2 whip of electrocution (32, 42, D:5) a water moccasin skeleton (33, 42, D:5) an iguana skeleton (38, 4, D:5) a +4 vampiric whip (40, 29, D:5) a +0 dagger (44, 12, D:5) a +0 robe (48, -1, D:5) a +0 giant club an ogre corpse (skeletalised by now) (51, 17, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Zeferph's Antique Armour Shop a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 plate armour (468 gold) a +0 robe (23 gold) a +0 robe (23 gold) a +0 robe (23 gold) [Shop] Raeruw's Jewellery Emporium the ring "Vanucw" {rC+ Str+6} (700 gold) [ring of strength] rC+: It protects you from cold. Str+6: It affects your strength (+6). the ring of Zocem {Dex+2 SInv} (366 gold) [ring of see invisible] Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a ring of willpower (unknown) (350 gold) an amulet of magic regeneration (unknown) (420 gold) an amulet of chemistry (unknown) (420 gold) a ring of see invisible (unknown) (210 gold) a ring of positive energy (unknown) (280 gold) a ring of see invisible (unknown) (210 gold) a ring of protection from cold (unknown) (350 gold) [Shop] Zyzoulir's Weapon Shop a +0 short sword (33 gold) a +0 quarterstaff (55 gold) a +0 mace (33 gold) a +0 long sword (38 gold) a +8 scimitar of holy wrath (580 gold) a +0 trident (38 gold) a +3 heavy longbow (404 gold) [Shop] Nosaqofu's Antique Weapon Emporium a +0 morningstar (132 gold) the +2 hand axe "Putso" {antimagic, rElec} (726 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 orcbow (88 gold) the +7 Stagehand's Sword {devious, DevInvis Int+6} (1267 gold) DevInvis: When you attack an enemy while devious, you have a chance to turn invisible. The chance increases the more devious you are. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 dagger (44 gold) a +0 glaive (220 gold) a +0 glaive (220 gold) a +0 sling (33 gold) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (1256 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. (1, 6, D:6) a +0 leather armour (3, 6, D:6) an iguana skeleton (5, 12, D:6) an adder skeleton (10, 8, D:6) a +0 dagger a +0 whip a kobold corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (11, 8, D:6) a +0 trident a +0 scale mail (12, 7, D:6) a +0 club a +0 halberd (12, 8, D:6) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (14, -3, D:6) a +0 plate armour (15, 9, D:6) a +0 robe (17, 19, D:6) a parchment of Poisonous Vapours (22, -2, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (22, -1, D:6) a +0 hand axe a +0 chain mail (23, 12, D:6) an inkwell talisman (23, 16, D:6) a water moccasin corpse (skeletalised by now) (24, -4, D:6) a +0 dagger (26, 4, D:6) a +0 flail (47, 11, D:6) a +0 spear a gnoll skeleton (48, 11, D:6) a +1 flail of protection (49, 9, D:6) a +0 whip (52, 13, D:6) a +0 leather armour (54, 12, D:6) a +2 dagger of flaming (57, 22, D:6) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) Level 7 of the Dungeon (13, 12, D:7) 3 poisoned darts (16, 10, D:7) a +0 hand axe a +0 leather armour an orc corpse