JasperPhil Level 1 of the Dungeon [Shop] Viucaotu's General Store a parchment of Jinxbite (75 gold) a parchment of Volatile Blastmotes (114 gold) a parchment of Dispel Undead (169 gold) a parchment of Splinterfrost Shell (426 gold) a scroll of enchant armour (unknown) (97 gold) a phantom mirror (520 gold) (0, 0, D:1) a medusa talisman (2, -4, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (5, 18, D:1) a +0 club a goblin skeleton (6, -2, D:1) a +0 trident (15, 15, D:1) a +0 dagger (16, -7, D:1) a bat skeleton (26, -10, D:1) a +0 short sword (30, 9, D:1) a bat skeleton (56, 11, D:1) a +0 leather armour (57, -10, D:1) a +0 robe (63, -17, D:1) a +0 club (64, -26, D:1) a +0 dagger (64, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (65, -10, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) the +0 barding "Memer" {MP+12 Str+4} MP+12: It affects your magic capacity (+12). Str+4: It affects your strength (+4). It can be maximally enchanted to +4. (4, 12, D:2) a ball python corpse (6, 7, D:2) a +1 dagger of holy wrath a goblin corpse (8, 7, D:2) a gecko talisman (11, 4, D:2) the +1 leather armour of Sif Muna's Inspiration {Rampage Str-3 Int+5 Dex-4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). It can be maximally enchanted to +3. (17, 8, D:2) 2 potions of enlightenment (24, 3, D:2) an orb of mayhem (unseen)