Dungeon Crawl Stone Soup version 0.33-a0-598-gbd611b0ba5 (webtiles) character file. Game seed: 2637214563365419052 190 Jellyman the Conjurer (level 5, -1/32 HPs) Began as an Octopode Conjurer on Dec 23, 2024. Slain by an orc priest ... wielding a +2 flail of protection (10 damage) ... on level 3 of the Dungeon. The game lasted 00:10:02 (2371 turns). Jellyman the Conjurer (Octopode Conjurer) Turns: 2371, Time: 00:10:03 Health: -1/32 AC: 1 Str: 6 XL: 5 Next: 69% Magic: 11/11 EV: 12 Int: 22 God: Gold: 37 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . f - +1 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - ring of wizardry rCorr . n - ring of flight SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: wizardry (x1) @: mighty, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons f - a +1 dagger (weapon) l - a +0 sling of electrocution Jewellery b - an amulet of guardian spirit d - a ring of wizardry (left tentacle) n - a ring of flight (right tentacle) Scrolls i - a scroll of immolation Potions a - a potion of magic c - a potion of ambrosia m - a potion of heal wounds {unknown} p - a potion of attraction {unknown} Skills: * Level 0.7 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 4.0 Spellcasting + Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 4% 1 Construct Spike Launche Frge 8% 2d3 7% 2 Grave Claw Necr 8% 2d7 7% 2 Sigil of Binding Hex 4% N/A 13% 3 Vampiric Draining Necr 4% 2d6 13% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 13% 3 Fulminant Prism Conj/Alch 8% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 16% 4 Vhi's Electric Charge Tloc/Air 8% N/A 38% 4 Gell's Gavotte Tloc 2% 2d(12-18) 99% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc is heavily wounded. You are confused. You feel invigorated. The orc closely misses you. You feel very mighty all of a sudden. The orc barely misses you. The adder bites you. You bump into the rock wall. The orc barely misses you. The adder closely misses you. You bump into the rock wall. The adder completely misses you. The orc barely misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The adder bites you but does no damage. You barely miss the orc. You squeeze the orc! You kill the orc! The adder bites you. You bump into the rock wall. The orc priest barely misses you. The adder barely misses you. You closely miss the orc priest. The adder bites you. The orc priest hits you with a +2 flail of protection. You bump into the rock wall. You feel less invigorated. You feel less confused. The adder closely misses you. The orc priest hits you with a +2 flail of protection. The adder barely misses you. You hit the adder. Your grab misses the adder. The adder is moderately wounded. The orc priest hits you with a +2 flail of protection! The adder barely misses you. You barely miss the adder. Your grab misses the adder. The adder is moderately wounded. The adder closely misses you. The orc priest hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You hit the adder. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" You grab the adder. The adder is severely wounded. You constrict the adder. You kill the adder! The orc priest hits you with a +2 flail of protection! You die... ..# ..# #)# #.##.# #.##.# #.##)# #.##g# #.##o# #.##@# ######.##†# #.........# #.#######.# #.# #.# #.# #.# # #.# #.# .# #.# #.# .# #.# #.# You could see an orc priest and a goblin. Vanquished Creatures 2 orc wizards (D:3) Robin (D:2) A gnoll (D:1) 4 adders A ribbon worm (D:2) 4 orcs (D:3) 9 endoplasms 5 giant cockroaches 13 goblins 11 hobgoblins 5 quokkas 5 ball pythons 12 bats 2 frilled lizards 3 kobolds (D:1) 4 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellyman the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 539 | D:1 | Learned a level 2 spell: Searing Ray 701 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1080 | D:2 | Found a faded altar of an unknown god. 1146 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/8 1172 | D:2 | Noticed Robin 1186 | D:2 | Killed Robin 1187 | D:2 | Reached skill level 5 in Conjurations 1953 | D:2 | Reached XP level 5. HP: 31/31 MP: 6/10 1967 | D:2 | Found a hazy altar of Hepliaklqana. 2371 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_cross, minmay_unequal D:2: cheibrodos_helix_gallery, layout_basic, nicolae_ecumenical_pavilion, basic_altar, uniq_robin D:3: minmay_chambers_of_threes, layout_loops_ring, okawaru_metal_pillars_3, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.3 Fighting | | 0.7 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Tentacles | 4 | 7 || 11 Constrict | 3 | 7 || 10 Dagger | 5 | 36 || 41 Cast: Magic Dart | 73 | 75 || 148 Searing Ray | | 1 || 1 Use: Scroll | | 7 || 7 Potion | | 3 || 3 Armour: Skin | 19 | 30 || 49 Dodge: Dodged | 21 | 33 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2368 | 1265 | 1103 | 887 | 0 | 3 | 789.3 | Dungeon | 2368 | 1265 | 1103 | 887 | 0 | 3 | 789.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1078 daAuts D:2: 1032 daAuts D:3: 257 daAuts