Jellyman Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, 0, D:1) a frilled lizard corpse (skeletalised by now) (29, 31, D:1) a hobgoblin corpse (skeletalised by now) (34, 21, D:1) a hobgoblin skeleton (40, 12, D:1) a +0 short sword (43, 36, D:1) a +0 plate armour Level 2 of the Dungeon (10, -6, D:2) a bat corpse (skeletalised by now) (12, -9, D:2) a +0 dagger (14, 9, D:2) a hobgoblin skeleton (25, -10, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (35, 30, D:2) a +0 leather armour (35, 36, D:2) a quokka corpse (skeletalised by now) (39, 9, D:2) a bat skeleton (45, 30, D:2) a +0 whip a gnoll corpse (46, 29, D:2) a +0 club (46, 31, D:2) 4 stones a +0 short sword (47, -12, D:2) a +0 short sword (56, -4, D:2) a +0 club (67, 5, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear