Jellyman Level 1 of the Dungeon (0, 0, D:1) a human skeleton (0, 3, D:1) an orc skeleton (1, 2, D:1) an orc skeleton (2, -21, D:1) a +0 club a goblin corpse (2, 0, D:1) an orc skeleton (2, 3, D:1) a human skeleton (3, -2, D:1) an orc skeleton (3, 0, D:1) an orc skeleton (3, 2, D:1) an orc skeleton (3, 4, D:1) an orc skeleton (4, -2, D:1) a human skeleton (4, -1, D:1) a human skeleton (4, 0, D:1) a human skeleton (4, 2, D:1) an orc skeleton (5, -2, D:1) a human skeleton (6, -1, D:1) an orc skeleton (6, 0, D:1) an orc skeleton (6, 2, D:1) an orc skeleton (7, 3, D:1) a +0 rapier an orc skeleton (12, -33, D:1) a hobgoblin corpse (skeletalised by now) (20, -33, D:1) a ball python skeleton (25, -7, D:1) a +0 dagger a goblin skeleton (31, -42, D:1) a +0 dagger 5 stones (35, -37, D:1) a +0 spear (38, -5, D:1) a bat skeleton (39, -33, D:1) a +0 dagger (49, 2, D:1) a frilled lizard corpse (skeletalised by now) (54, -26, D:1) a bat skeleton (55, -37, D:1) a +0 robe (56, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (59, -19, D:1) a +0 hand axe (59, -16, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (0, 3, D:2) a potion of mutation (1, 0, D:2) a potion of heal wounds (1, 3, D:2) a +0 ring mail (8, -3, D:2) 12 gold pieces (22, 8, D:2) a +0 robe (22, 12, D:2) a +0 sling a +0 club a goblin corpse (23, 14, D:2) an adder corpse