JeonWooRyeong Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 2, D:1) a ball python skeleton (4, 39, D:1) a +0 short sword (6, -13, D:1) a hobgoblin corpse (skeletalised by now) (6, 9, D:1) a +0 sling (6, 20, D:1) a rat corpse (skeletalised by now) (11, 13, D:1) a +0 dagger (13, -15, D:1) a jackal corpse (skeletalised by now) (15, -11, D:1) a jackal corpse (skeletalised by now) (17, 30, D:1) a +0 whip (18, 15, D:1) a +0 short sword a stone (20, 28, D:1) a hobgoblin skeleton (21, 26, D:1) a +0 whip 4 stones a kobold skeleton (22, 39, D:1) a +0 short sword (28, -20, D:1) a quokka corpse (skeletalised by now) (29, 34, D:1) a ball python corpse (skeletalised by now) (31, 3, D:1) a jackal skeleton (32, -1, D:1) an inkwell talisman (37, 19, D:1) a hobgoblin skeleton (49, -5, D:1) a quokka corpse (skeletalised by now) (51, -7, D:1) a quokka corpse (skeletalised by now) (53, -2, D:1) a +0 spear (60, 1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Gerghoelu's Antique Weapon Shoppe a +0 war axe (80 gold) a +1 rapier of protection (312 gold) a +0 falchion (69 gold) a +0 war axe (80 gold) a +0 club (11 gold) a +0 heavy hand axe (170 gold) a +1 falchion of protection (243 gold) a +0 dagger (46 gold) a +0 flail (80 gold) (0, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 24, D:2) a jackal skeleton (6, 6, D:2) a +0 whip a stone (8, -18, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 25, D:2) a rat skeleton (10, 22, D:2) a +0 dagger (10, 30, D:2) a +0 flail (11, 19, D:2) a rat skeleton (16, 11, D:2) the +0 scale mail of the Manifold Friars {-Tele Fly Str+9} -Tele: It prevents most forms of teleportation. Fly: It grants you flight. Str+9: It affects your strength (+9). It cannot be enchanted further. (22, 8, D:2) a hobgoblin corpse (skeletalised by now) (26, 33, D:2) a +0 sling (28, 20, D:2) a quokka skeleton (28, 21, D:2) a frilled lizard skeleton (33, 11, D:2) a +0 scale mail (34, 14, D:2) a +0 club a goblin skeleton (34, 15, D:2) a staff of necromancy (38, -5, D:2) a +0 quarterstaff (40, -4, D:2) a ball python skeleton (40, 8, D:2) a +0 spear (45, 27, D:2) a +0 flail (50, 24, D:2) a +0 long sword Level 3 of the Dungeon (2, -3, D:3) a bat corpse (skeletalised by now) (7, -1, D:3) a +0 short sword a kobold corpse (skeletalised by now) (17, 6, D:3) a +0 short sword (17, 11, D:3) a quokka skeleton (17, 35, D:3) a staff of earth (28, -2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, 1, D:3) a +0 trident a +0 ring mail an orc skeleton (37, 1, D:3) a +0 dagger a +0 leather armour a +0 morningstar an orc skeleton (40, 1, D:3) a +0 war axe (40, 35, D:3) a rat skeleton (40, 41, D:3) a rat skeleton (42, 2, D:3) a ball python skeleton (45, -3, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (45, 7, D:3) a ball python skeleton (46, -2, D:3) a +0 dagger (47, 33, D:3) a +0 mace (47, 36, D:3) a +0 club a goblin skeleton (51, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 4, D:4) the +0 robe "Zupeq" {rC+} rC+: It protects you from cold. It cannot be enchanted further. (21, -43, D:4) a +0 hand axe (26, -44, D:4) a +0 ring mail (28, -18, D:4) a +0 club (30, -44, D:4) a parchment of Iskenderun's Mystic Blast (51, -30, D:4) a +0 ring mail (53, -7, D:4) a +0 sling Level 5 of the Dungeon (9, 26, D:5) a +0 robe a +0 dagger a +0 chain mail a +0 falchion a +0 robe a +0 dagger (18, 23, D:5) a +0 rapier (22, -4, D:5) a +0 ring mail (29, -3, D:5) a +0 spear (37, 35, D:5) a parchment of Call Canine Familiar (43, 24, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (2, -8, D:6) a +0 club a +0 ring mail (3, -2, D:6) a +0 short sword (3, 11, D:6) a +0 trident (4, -1, D:6) a +0 halberd (7, -7, D:6) a +0 spear (7, 0, D:6) a +0 dagger (8, 0, D:6) a +0 giant club (9, -21, D:6) a +0 giant club (11, -7, D:6) a +0 spear (11, -5, D:6) a +0 dagger a +0 robe (11, -3, D:6) a +0 mace a +0 leather armour (12, -7, D:6) a +0 sling of flaming (12, -4, D:6) a +0 falchion a +0 leather armour (13, -1, D:6) a +0 club (14, -15, D:6) a +0 short sword (14, -6, D:6) a +0 giant club (23, -36, D:6) a +0 club a +0 leather armour (23, -34, D:6) a +0 dagger a +0 leather armour (24, -33, D:6) a +0 heavy halberd +2 swamp dragon scales a +0 dagger a +0 leather armour (34, -15, D:6) a +0 club (34, -11, D:6) a +0 falchion a +0 leather armour (40, 9, D:6) a quill talisman Level 7 of the Dungeon (0, 0, D:7) a +0 spear (2, 0, D:7) a +0 spear (4, 0, D:7) a +0 spear (10, -8, D:7) a +0 spear (10, -7, D:7) a +0 spear a +0 spear (51, 13, D:7) a +0 whip a +0 ring mail a bailey (0, 0, Bailey) 6 gold pieces a +0 glaive a +0 plate armour (0, 1, Bailey) 20 gold pieces a +0 hand axe a +0 halberd a +0 plate armour a +0 war axe (0, 18, Bailey) 6 gold pieces a +0 spear a +0 scale mail (1, 0, Bailey) 4 gold pieces a +0 glaive a +0 scale mail (2, 10, Bailey) a +0 halberd (2, 11, Bailey) a +0 spear (2, 13, Bailey) a +0 trident (3, 10, Bailey) a +0 spear a +0 ring mail (3, 11, Bailey) a +0 trident a +0 ring mail (3, 12, Bailey) a +0 war axe (3, 16, Bailey) 6 gold pieces a +0 spear