JeonWooRyeong Level 1 of the Dungeon [Shop] Asig's Weapon Shop the +9 dire flail of Res Ipsa Loquitur {protect, ^Contam rElec rC- Dex+6} (650 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +3 glaive of protection (290 gold) a +0 short sword (30 gold) the +1 battleaxe "Rara" {venom, rPois Int+4 Dex-5} (261 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 dagger (20 gold) a +0 club (5 gold) a +2 trident of venom (162 gold) a +0 short sword (30 gold) [Shop] Hyxtulam's Antique Weapon Boutique a +0 sling (30 gold) a +0 scimitar (120 gold) a +0 flail (70 gold) a +0 flail (70 gold) a +0 whip (50 gold) a +0 shortbow (60 gold) a +1 heavy flail (266 gold) a +0 mace (60 gold) a +0 sling (30 gold) a +0 club (10 gold) [Shop] Kieqean's General Store a potion of might (unknown) (56 gold) a lightning rod (4/4) (560 gold) a potion of invisibility (112 gold) a scroll of identify (28 gold) a scroll of teleportation (unknown) (42 gold) a +0 dagger (28 gold) a +0 spear (42 gold) [Shop] Cetukk's Weapon Boutique 2 poisoned darts (13 gold) 3 javelins (99 gold) a +0 club (5 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) a +0 club (5 gold) a +4 flail of venom (288 gold) a +2 short sword of draining (191 gold) a +0 trident (38 gold) (5, 59, D:1) a bat corpse (skeletalised by now) (7, 33, D:1) a hobgoblin corpse (skeletalised by now) (23, 11, D:1) a +0 club (23, 46, D:1) a ball python skeleton (23, 56, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 5, D:1) a bat skeleton (25, 9, D:1) a +0 dagger (28, 48, D:1) a bat corpse (skeletalised by now) (36, 35, D:1) a quokka corpse (skeletalised by now) (39, 20, D:1) a hobgoblin corpse (skeletalised by now) (41, 53, D:1) a +0 short sword (43, 45, D:1) a jackal corpse (skeletalised by now) (47, 12, D:1) a quokka corpse (skeletalised by now) (47, 42, D:1) a jackal corpse (skeletalised by now) (51, 35, D:1) a quokka corpse (skeletalised by now) (52, 28, D:1) a ball python corpse (skeletalised by now) (52, 39, D:1) a bat corpse (skeletalised by now) (57, 9, D:1) a rat corpse (skeletalised by now) (59, 37, D:1) a +0 dagger Level 2 of the Dungeon (2, 22, D:2) a +0 short sword 3 stones (14, 18, D:2) a +0 sling (15, 30, D:2) a hobgoblin corpse (skeletalised by now) (18, 40, D:2) a +0 long sword (23, 24, D:2) a +0 dagger a kobold skeleton (25, 7, D:2) a +0 dagger a +0 plate armour a kobold skeleton (26, 5, D:2) a +0 dagger a kobold skeleton (27, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +6 ring of intelligence (3, 4, D:3) a ball python corpse (19, 15, D:3) a clockroach corpse (27, 9, D:3) a +0 club a goblin corpse (31, 32, D:3) a +0 hammer (31, 34, D:3) a +2 heavy hammer (unseen) (32, 34, D:3) a +0 hammer (33, 33, D:3) a +2 hammer of protection (unseen) (45, 30, D:3) a rat corpse