JeonWooRyeong Level 1 of the Dungeon [Shop] Wall's Armour Boutique a +0 ring mail (56 gold) the +2 cloak "Huroud" {rPois Str-4 Slay+3 Air} (497 gold) rPois: It protects you from poison. Str-4: It affects your strength (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Air: It increases the power of your Air spells. It cannot be enchanted further. a +0 kite shield (98 gold) a +2 scale mail of poison resistance (252 gold) a +0 leather armour (28 gold) a +0 chain mail (84 gold) the +0 helmet of Yhotein {Int+3} (249 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +2 pair of gloves of the Nurturing Gods {Harm Dex+3} (389 gold) Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Riafiru's General Store a parchment of Maxwell's Portable Piledriver (123 gold) 2 potions of magic (unknown) (224 gold) a parchment of Fulsome Fusillade (585 gold) a potion of attraction (unknown) (42 gold) a ring of protection from cold (unknown) (350 gold) a parchment of Kinetic Grapnel (56 gold) a Gell's gravitambourine (2/2) (560 gold) a +0 pair of gloves (63 gold) [Shop] Fompesch's Antique Armour Emporium a +0 leather armour (44 gold) a +2 plate armour of poison resistance (704 gold) a +0 robe (19 gold) a +0 robe of cold resistance (173 gold) a +0 leather armour (44 gold) the +2 robe of Jyozxorch {Will- Str+3 Archmagi} (748 gold) Will-: It decreases your willpower. Str+3: It affects your strength (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 pair of boots of rampaging (253 gold) an orb of mesmerism (572 gold) an orb of mesmerism (572 gold) an orb of mayhem (242 gold) [Shop] Jaur's Antique Weapon Shop a +0 quarterstaff (135 gold) a +0 flail (94 gold) a +0 bardiche (405 gold) a +0 sling (40 gold) a +0 short sword (81 gold) a +0 dagger (54 gold) a +0 dagger (54 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 35, D:1) a bat skeleton (2, 37, D:1) a frilled lizard corpse (skeletalised by now) (4, -17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, -5, D:1) a +0 ring mail (8, 38, D:1) a +0 spear (9, -10, D:1) a +0 dagger (14, 4, D:1) a +0 leather armour (18, 20, D:1) a +0 club a goblin skeleton (18, 23, D:1) a +0 dagger (27, 27, D:1) a +0 club (28, -4, D:1) a +0 leather armour (29, 33, D:1) a +0 buckler (38, 28, D:1) a +0 club (42, 37, D:1) a +0 hand axe (44, 42, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a gnoll corpse (0, 3, D:2) 8 gold pieces (1, 0, D:2) a +0 spear (2, -1, D:2) a throwing net (2, 0, D:2) a throwing net (15, -5, D:2) a +0 dagger (34, 0, D:2) a +0 falchion