Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-314-g4d20f59752 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2144993217454543249, deterministic pregen: 1 Command line: /usr/games/crawl-git-4d20f59752 -name Jonhweed -rc /dgldir/rcfiles/crawl-git/Jonhweed.rc -macro /dgldir/rcfiles/crawl-git/Jonhweed.macro -morgue /dgldir/morgue/Jonhweed/ -webtiles-socket /crawl-master/webserver/sockets/Jonhweed:2024-11-14.10:27:20.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-4d20f59752(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x576ec6cc212e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-4d20f59752(_Z13do_crash_dumpv+0x43a) [0x576ec6cd027a]: do_crash_dump() /usr/games/crawl-git-4d20f59752(_Z20crash_signal_handleri+0x1fa) [0x576ec6cc260a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x756ee18e1320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x756ee18d7692]: /usr/games/crawl-git-4d20f59752(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x576ec6ece475]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-4d20f59752(_Z19fire_item_no_quiverP4dist+0x237) [0x576ec7334137]: fire_item_no_quiver(dist*) /usr/games/crawl-git-4d20f59752(+0xc11efa) [0x576ec7433efa]: /usr/games/crawl-git-4d20f59752(+0xc12a05) [0x576ec7434a05]: /usr/games/crawl-git-4d20f59752(main+0x1f7) [0x576ec6bfb247]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x756ee18c61ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x756ee18c628b]: /usr/games/crawl-git-4d20f59752(_start+0x25) [0x576ec6bfbc65]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000756ee19ac7a7 in __GI___wait4 (pid=456518, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000756ee19ac7a7 in __GI___wait4 (pid=456518, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000576ec6cc27dc in call_gdb (file=0x756ee1aa04e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 418595\000\000\000\000\000\000" #2 0x0000576ec6cd0298 in do_crash_dump () at dbg-asrt.cc:692 t = 1731580513 dir = "/dgldir/morgue/Jonhweed/" name = "/dgldir/morgue/Jonhweed/crash-Jonhweed-20241114-103513.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x756ee1aa04e0 <_IO_2_1_stderr_> #3 0x0000576ec6cc260a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000756ee18d7692 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-4d20f59752/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-4d20f59752/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-4d20f59752/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall] layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (18, 28): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Jonhweed the Barachi Hunter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. An endoplasm comes into view. Found a clear potion. The endoplasm freezes you. You are frozen. Hop to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - endoplasm Aim: an endoplasm You can't hop onto the endoplasm! Hop to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, p - endoplasm Okay, then. Hop to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - you, p - endoplasm Okay, then. You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! Found 3 gold pieces. d - a clear potion You now have 3 gold pieces. Found a scroll labelled WEUF XUZ KOI. Found a bubbling golden potion. Found an escape hatch in the floor. e - a scroll labelled WEUF XUZ KOI Found 13 gold pieces, 4 javelins and a scroll labelled GIUVVAVEFF. f - a bubbling golden potion A kobold comes into view. It is wielding a +0 club. The kobold moves out of view. A kobold opens the door. Hop to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - you Okay, then. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (55% to hit) You shoot an arrow. The arrow hits the kobold! You kill the kobold! Your Stealth skill increases to level 1! Unknown command. Unknown command. Unknown command. There is an open door here. A bat is nearby! The bat closely misses you. The bat hits you. Things that are here: 13 gold pieces; a +0 club You shoot an arrow. The arrow hits the bat. You kill the bat! Hop to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target Boing! A goblin comes into view. It is wielding a +0 club. The goblin shouts! A kobold comes into view. It is wielding a +0 club. The goblin moves out of view. Okay, then. Your legs are too worn out to hop. Your legs are too worn out to hop. Okay, then. Unknown command. There is an open door here. You now have 16 gold pieces (gained 13). You see here a +0 club. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (fire blocked by a translucent stone wall, 55% to hit) There's something in the way. Okay, then. g - a scroll labelled GIUVVAVEFF Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (55% to hit) You shoot an arrow. The kobold shouts! The arrow hits the goblin but does no damage. The goblin closely misses you. You shoot an arrow. The arrow barely misses the goblin. The goblin barely misses you. You shoot an arrow. The arrow hits the goblin. You kill the goblin! The kobold throws a stone. The stone misses you. The kobold hits you with a +0 club. Things that are here: a +0 club; a +0 club You shoot an arrow. The arrow hits the kobold! You kill the kobold! There is an open door, spattered with blood here. Things that are here: a +0 club; a stone; a kobold corpse Found a glowing filigree amulet. HP restored. h - an amulet of the acrobat You start putting on your amulet. You continue putting on your amulet of the acrobat. x5 You finish putting on your amulet of the acrobat. You feel ready to tumble and roll out of harm's way. h - an amulet of the acrobat (around neck) A dart slug comes into view. Your legs are too worn out to hop. Unknown command. You shoot an arrow. You are ready to hop once more. The dart slug launches a dart at you. The slug dart misses you. You shoot an arrow. You shoot an arrow. Unknown command. Hop to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - you Okay, then. What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - dart slug Aim: a dart slug Attack! Okay, then. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (95% to hit) You shoot an arrow. The arrow hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, 95% to hit) You shoot an arrow. The arrow hits the dart slug. You kill the dart slug! You have reached level 2! A goblin comes into view. It is wielding a +0 club. Unknown command. You shoot an arrow. You shoot an arrow. Unknown command. Okay, then. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (55% to hit) You shoot an arrow. The arrow closely misses the goblin. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (55% to hit) You shoot an arrow. The arrow hits the goblin. You kill the goblin! A bat comes into view. You shoot an arrow. You hear a shout! A goblin comes into view. It is wielding a +0 club. You shoot an arrow. The bat hits you but does no damage. The bat misses you. The bat closely misses you. Unknown command. Unknown command. Unknown command. You shoot an arrow. The bat hits you. You shoot an arrow. The bat barely misses you. The goblin completely misses you. There are monsters nearby! Okay, then. Hop to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f/p - goblin Aim: a goblin, wielding a +0 club Okay, then. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (55% to hit) You shoot an arrow. The arrow hits the goblin. The goblin is moderately wounded. The bat misses you. The goblin hits you with a +0 club. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 55% to hit) You shoot an arrow. The arrow barely misses the goblin. The bat hits you but does no damage. The goblin hits you but does no damage. You shoot an arrow. The arrow closely misses the goblin. The bat hits you. The goblin closely misses you. You shoot an arrow. The arrow hits the goblin. You kill the goblin! The bat closely misses you. The bat barely misses you. Things that are here: a +0 club; a goblin corpse The bat misses you. The bat completely misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (48% to hit) You shoot an arrow. The arrow hits the bat. The bat is moderately wounded. A frilled lizard comes into view. The bat hits you. You shoot an arrow. The arrow barely misses the bat. The frilled lizard hisses angrily. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - frilled lizard, p - bat Aim: a frilled lizard (44% to hit) You shoot an arrow. The arrow hits the frilled lizard! You kill the frilled lizard! The bat hits you but does no damage. The bat barely misses you. You shoot an arrow. The arrow hits the bat. The bat is severely wounded. The bat hits you but does no damage. The bat closely misses you. The bat barely misses you. You shoot an arrow. The arrow closely misses the bat. The bat hits you but does no damage. The bat completely misses you. x2 A bat comes into view. The bat misses you. The bat completely misses you. The bat moves out of view. The bat closely misses you. The bat hits you but does no damage. The bat completely misses you. You shoot an arrow. The arrow completely misses the bat. The bat hits you but does no damage. The bat barely misses you. You shoot an arrow. The arrow hits the bat! You kill the bat! You see here a bat corpse. A bat is nearby! Okay, then. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (wandering, hasn't noticed you, 48% to hit) You shoot an arrow. The arrow hits the bat. The bat is moderately wounded. The bat hits you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 48% to hit) You shoot an arrow. The arrow misses the bat. The bat misses you. You shoot an arrow. The arrow hits the bat! You kill the bat! You now have 17 gold pieces (gained 1). You open the door. Found a stone staircase leading down. Unknown command. You shoot an arrow. You shoot an arrow. Unknown command. Unknown command. You shoot an arrow. You shoot an arrow. Found 3 stones. There is an open door here. A kobold comes into view. It is wielding a +0 club. The kobold throws a stone. The stone misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (55% to hit) You shoot an arrow. The arrow completely misses the kobold. The kobold throws a stone. The stone barely misses you. The kobold falls through a shaft! The shaft crumbles and collapses. Found 7 stones. Found a ring mail. Unknown command. You shoot an arrow. You shoot an arrow. Unknown command. Unknown command. You shoot an arrow. You shoot an arrow. i - a glowing red potion Found 3 javelins. A hobgoblin comes into view. The hobgoblin shouts! A rat comes into view. The rat moves out of view. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (62% to hit) You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. You shoot an arrow. You shoot an arrow. Unknown command. Unknown command. Unknown command. You shoot an arrow. A dart slug comes into view. You shoot an arrow. The dart slug launches a dart at you. The slug dart hits you. A dart slug is nearby! A dart slug is nearby! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (95% to hit) You shoot an arrow. The arrow hits the dart slug. The dart slug is lightly wounded. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (lightly wounded, 95% to hit) You shoot an arrow. The arrow hits the dart slug. The dart slug is heavily wounded. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-314-g4d20f59752 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Jonhweed] Species: Barachi Job: Hunter HP: 22/23; mods: 0/0 MP: 2/2; mod: 0 Stats: 12 (12) 9 (9) 15 (15) Position: (15, 23), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 2 | 189 | 83/106 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 1 | 25 | 4 | 547 | 47/250 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/35 Dodging | X | 1 | 25 | 2 | 188 | 62/126 Stealth | X | 1 | 25 | 1 | 80 | 30/100 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Conjurations | X | 0 | 0 | 0 | 0 | 0/42 Hexes | X | 0 | 0 | 0 | 0 | 0/42 Summonings | X | 0 | 0 | 0 | 0 | 0/35 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/35 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 17 #49: 17 Mutations: slowness: 1 (innate) strong legs: 1 (innate) +LOS: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 shortbow eq slot #6, inv slot #1: +0 leather armour eq slot #9, inv slot #7: amulet of the acrobat }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: >. #.#. ..... ..w.# .....+ # #.....# # #.####......# #.###...........# #.(....#@.......# #......#.####+### #.............# ########.###### #.################ #.##<...#...##..#. #.##..##..##..#... #.##.#..#..#.#..#. #.##..####.##..#.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>