Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-314-g4d20f59752 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2144993217454543249, deterministic pregen: 1 Command line: /usr/games/crawl-git-4d20f59752 -name Jonhweed -rc /dgldir/rcfiles/crawl-git/Jonhweed.rc -macro /dgldir/rcfiles/crawl-git/Jonhweed.macro -morgue /dgldir/morgue/Jonhweed/ -webtiles-socket /crawl-master/webserver/sockets/Jonhweed:2024-11-14.10:35:21.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-4d20f59752(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5d5919c2012e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-4d20f59752(_Z13do_crash_dumpv+0x43a) [0x5d5919c2e27a]: do_crash_dump() /usr/games/crawl-git-4d20f59752(_Z20crash_signal_handleri+0x1fa) [0x5d5919c2060a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x74515156a320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x745151560692]: /usr/games/crawl-git-4d20f59752(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5d5919e2c475]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-4d20f59752(_Z19fire_item_no_quiverP4dist+0x237) [0x5d591a292137]: fire_item_no_quiver(dist*) /usr/games/crawl-git-4d20f59752(+0xc11efa) [0x5d591a391efa]: /usr/games/crawl-git-4d20f59752(+0xc12a05) [0x5d591a392a05]: /usr/games/crawl-git-4d20f59752(main+0x1f7) [0x5d5919b59247]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x74515154f1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x74515154f28b]: /usr/games/crawl-git-4d20f59752(_start+0x25) [0x5d5919b59c65]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007451516357a7 in __GI___wait4 (pid=463333, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007451516357a7 in __GI___wait4 (pid=463333, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005d5919c207dc in call_gdb (file=0x7451517294e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 457243\000\000\000\000\000\000" #2 0x00005d5919c2e298 in do_crash_dump () at dbg-asrt.cc:692 t = 1731580597 dir = "/dgldir/morgue/Jonhweed/" name = "/dgldir/morgue/Jonhweed/crash-Jonhweed-20241114-103637.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7451517294e0 <_IO_2_1_stderr_> #3 0x00005d5919c2060a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000745151560692 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-4d20f59752/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-4d20f59752/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-4d20f59752/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall] layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (18, 28): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Jonhweed the Barachi Hunter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Welcome back, Jonhweed the Barachi Hunter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. An endoplasm comes into view. Found a clear potion. The endoplasm quivers. The endoplasm freezes you. You are frozen. You shoot an arrow. The arrow hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! Found 3 gold pieces. d - a clear potion You now have 3 gold pieces. Found a scroll labelled WEUF XUZ KOI. HP restored. Found a bubbling golden potion. Found an escape hatch in the floor. e - a scroll labelled WEUF XUZ KOI Found 13 gold pieces, 4 javelins and a scroll labelled GIUVVAVEFF. f - a bubbling golden potion A kobold comes into view. It is wielding a +0 club. The kobold shouts! Something unseen opens the door. The kobold moves out of view. You shoot an arrow. The arrow completely misses the kobold. The kobold hits you with a +0 club. You shoot an arrow. The arrow hits the kobold! You kill the kobold! The bat barely misses you. The bat hits you but does no damage. Your Stealth skill increases to level 1! You shoot an arrow. The arrow hits the bat but does no damage. The bat closely misses you. The bat hits you but does no damage. There is an open door here. You see here a +0 club. You shoot an arrow. The arrow hits the bat. You kill the bat! You now have 16 gold pieces (gained 13). You see here a bat corpse. g - a scroll labelled GIUVVAVEFF You see here a bat corpse. You see here a bat corpse. There is an open door here. You see here a +0 club. A goblin comes into view. It is wielding a +0 club. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 98% to hit) You shoot an arrow. The arrow hits the goblin! You kill the goblin! A dart slug comes into view. Unknown command. You shoot an arrow. You shoot an arrow. Unknown command. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (95% to hit) You shoot an arrow. The arrow hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 95% to hit) You shoot an arrow. The arrow hits the dart slug! You kill the dart slug! You have reached level 2! Hop to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target Boing! A goblin comes into view. It is wielding a +0 club. Unknown command. You shoot an arrow. You shoot an arrow. Unknown command. Okay, then. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (55% to hit) You shoot an arrow. The arrow hits the goblin. The goblin is moderately wounded. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-314-g4d20f59752 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Jonhweed] Species: Barachi Job: Hunter HP: 23/23; mods: 0/0 MP: 2/2; mod: 0 Stats: 12 (12) 9 (9) 15 (15) Position: (60, 43), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 2 | 175 | 69/106 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 1 | 25 | 4 | 527 | 27/250 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/35 Dodging | X | 1 | 25 | 2 | 177 | 51/126 Stealth | X | 1 | 25 | 1 | 67 | 17/100 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Conjurations | X | 0 | 0 | 0 | 0 | 0/42 Hexes | X | 0 | 0 | 0 | 0 | 0/42 Summonings | X | 0 | 0 | 0 | 0 | 0/35 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/35 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #139: 123 Attributes: #12: 16 #49: 17 Mutations: slowness: 1 (innate) strong legs: 1 (innate) +LOS: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 shortbow eq slot #6, inv slot #1: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##†).......(..## ##...# #.##........#..###..#.# ###...###...##..##.##.# .....## ##..###.##.##.# .....# #..# #....##.# ...... ...# ###.###.# ....... ...# ##.###.# ........ ..####......# ######## #..@.##### ..........# .#..g.##### ...### .. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>