Jonhweed Level 1 of the Dungeon [Shop] Xiwn's Magic Scroll Shoppe a scroll of torment (123 gold) a scroll of amnesia (52 gold) a scroll of blinking (97 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) 3 scrolls of fog (156 gold) a scroll of amnesia (52 gold) 2 scrolls of vulnerability (104 gold) [Shop] Poulol's Weapon Emporium a +0 mace (39 gold) a +0 dagger (26 gold) a +6 heavy quarterstaff (509 gold) 3 stones (3 gold) the +7 falchion "Jihirof" {heavy, *Noise rF++} (798 gold) rF++: It greatly protects you from fire. *Noise: It may make a loud noise when swung. a +0 mace (39 gold) 4 darts of dispersal (46 gold) a +0 short sword (39 gold) a +0 hand axe (39 gold) a +0 trident (45 gold) [Shop] Pitegh's Weapon Boutique the +8 flail of the Whelk {spect, Int+4} (705 gold) Int+4: It affects your intelligence (+4). a +0 dagger (22 gold) a +0 sling (16 gold) a +3 spear of distortion (269 gold) the +1 sling "Otheniu" {flame, rCorr Stlth+} (254 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 mace (33 gold) a +0 trident of distortion (117 gold) a +2 hand axe of flaming (191 gold) a +0 quarterstaff (44 gold) a +0 falchion (33 gold) a +0 short sword (33 gold) (0, 0, D:1) a +0 pair of gloves (6, 0, D:1) a +0 spear (7, 8, D:1) a +0 short sword 5 stones (9, 9, D:1) a human skeleton (11, 11, D:1) a +0 dagger (13, 17, D:1) a rat corpse (skeletalised by now) (15, 6, D:1) a +0 hand axe (16, 21, D:1) a +0 club a goblin skeleton (17, 2, D:1) 5 stones (17, 19, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (17, 23, D:1) a +0 robe (19, 29, D:1) a +0 hand axe (30, -10, D:1) 5 poisoned darts (31, 14, D:1) a frilled lizard corpse (skeletalised by now) (33, 21, D:1) a +0 club (36, -11, D:1) a +0 club (41, 22, D:1) 5 stones (45, -7, D:1) a jackal corpse (skeletalised by now) (45, -4, D:1) a +0 dagger (45, 11, D:1) 6 stones (47, -7, D:1) a scroll of butterflies (47, 29, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (0, 18, D:2) a quokka skeleton (4, 7, D:2) an adder skeleton (8, 9, D:2) a bat skeleton (12, -22, D:2) a +0 quarterstaff (12, -20, D:2) a +0 sling (13, 11, D:2) a rat skeleton (16, 24, D:2) a +0 short sword (17, 6, D:2) a +0 mace (17, 11, D:2) a +0 spear (18, 14, D:2) 6 stones (19, -22, D:2) a bat corpse (skeletalised by now) (21, 26, D:2) a +0 club a kobold skeleton (25, -17, D:2) 8 stones (25, -13, D:2) a rat skeleton (26, -14, D:2) a +0 short sword a +0 ring mail the human skeleton of Terence (28, 8, D:2) a +0 leather armour (29, -25, D:2) a +0 long sword (34, 6, D:2) a rat skeleton (37, 31, D:2) 5 stones (38, -4, D:2) a +0 spear (43, -3, D:2) a quokka corpse (skeletalised by now) (56, -22, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 ring mail (0, 32, D:3) 6 boomerangs (3, 11, D:3) a rat corpse (skeletalised by now) (3, 12, D:3) a quokka corpse (skeletalised by now) (8, 42, D:3) a human skeleton (12, 40, D:3) a human skeleton (13, 26, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (14, 39, D:3) a human corpse (skeletalised by now) (14, 41, D:3) a +0 scale mail a frilled lizard corpse (skeletalised by now) (15, 43, D:3) a human skeleton (16, 41, D:3) a human corpse (skeletalised by now) (18, 16, D:3) a +0 club 5 stones a +0 robe (18, 25, D:3) a frilled lizard skeleton (24, 27, D:3) 4 stones (25, 13, D:3) a +0 rapier (29, 23, D:3) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (5, 13, D:4) a +0 club a +0 leather armour an orc corpse (24, 5, D:4) a rat skeleton (25, 6, D:4) a river rat skeleton (26, -7, D:4) a +0 dagger a +0 robe (26, -6, D:4) a +0 leather armour a +0 whip a +0 chain mail (31, 4, D:4) a +0 flail an ossuary (0, 0, Ossuary) a scroll of identify (0, 2, Ossuary) a potion of invisibility (1, 0, Ossuary) a scroll of immolation (1, 2, Ossuary) a ring of poison resistance (2, 0, Ossuary) a potion of degeneration (2, 2, Ossuary) a scroll of identify