Dungeon Crawl Stone Soup version 0.33-a0-390-g2aa0d2bae1 (webtiles) character file. Game seed: 4434441110901342667 6 Jonhweed the Vexing (level 1, 0/15 HPs) Began as a Barachi Hexslinger on Nov 16, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (112 turns). Jonhweed the Vexing (Barachi Hexslinger) Turns: 112, Time: 00:00:45 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 90% Magic: 2/2 EV: 11 Int: 13 God: Gold: 10 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.4 Fighting + Level 2.1 Ranged Weapons + Level 2.3 Dodging + Level 1.2 Spellcasting + Level 3.3 Hexes + Level 1.2 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The jackal is severely wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. The jackal closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you. The jackal misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (50% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You die... ..........#?.# ........#.#..# .......#.#..# .. .....#.#..# .. .)......# .## #......# ..# #......# #.# #.†..h.# #.#####.#..h@# ##..##......h.# #................ #......#####..##.. #......# ##.# . #......# #.# #.....## #.. #.....# ##. #.##### . You could see 3 jackals. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jonhweed the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 112 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, minmay_surrounded Action || total ---------------------------++------- Fire: Sling || 27 Ability: Hop || 1 Armour: Robe || 17 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 90 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 90 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts