Dungeon Crawl Stone Soup version 0.34-a0-752-g48490cfe52 (webtiles) character file. Game seed: 16946677013593827149 533 Jonhweed the Magician (level 7, 0/45 HPs) Began as a Djinni Fire Elementalist on Sept 10, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:20:13 (3919 turns). Jonhweed the Magician (Djinni Fire Elementalist) Turns: 3919, Time: 00:20:14 Health: 0/45 AC: 6 Str: 7 XL: 7 Next: 49% Gold: 206 EV: 16 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) h - +6 dagger (drain) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - +4 ring of protection Stlth ++ g - +5 ring of evasion HPRegen 0.27/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 206 gold pieces. Inventory: Hand Weapons c - a +0 sling f - a +1 short sword of protection h - a +6 dagger of draining (weapon) Armour a - a +0 robe (worn) e - the +3 pair of gloves of Hogho {Harm rF- rN+++ Int-3} (You found it on level 3 of the Dungeon) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). Jewellery b - a +4 ring of protection (worn) d - a +6 ring of strength g - a +5 ring of evasion (worn) Wands c - a wand of roots (14) f - a wand of mindburst (10) Scrolls d - 3 scrolls of blinking {unknown} e - 3 scrolls of revelation {unknown} h - 2 scrolls of fear {unknown} T - a scroll of torment l - a scroll of fog {unknown} m - a scroll of vulnerability {unknown} o - a scroll of brand weapon {unknown} q - a scroll of enchant armour {unknown} s - 3 scrolls of butterflies v - a scroll of noise {unknown} Potions e - 2 potions of enlightenment r - 2 potions of resistance n - 2 potions of heal wounds {unknown} p - a potion of attraction {unknown} s - a potion of moonshine {unknown} t - 2 potions of curing {unknown} Miscellaneous g - a +0 lightning rod (4/4) Skills: + Level 2.7 Dodging + Level 2.0 Stealth * Level 6.1 Spellcasting * Level 6.1 Conjurations * Level 6.1 Hexes * Level 6.1 Summonings * Level 6.1 Necromancy * Level 6.1 Translocations * Level 6.1 Forgecraft * Level 6.1 Fire Magic * Level 6.1 Ice Magic * Level 6.1 Air Magic * Level 6.1 Earth Magic * Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 58% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 58% 2d14 2% 3 d - Inner Flame Hex/Fire 29% N/A 2% 3 e - Flame Wave Conj/Fire 29% 2d9 9% 4 f - Shock Conj/Air 100% 1d9 1% 1 g - Ensorcelled Hibernat Hex/Ice 58% N/A 1% 2 h - Gloom Hex/Necr 58% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Dir - look around, f - activate The gnoll is enveloped in gloom. x6 The frilled lizard is enveloped in gloom. You stop channelling waves of flame. The gnoll misses you. The gnoll barely misses you. The frilled lizard is no longer blind. The gnoll is no longer blind. x2 Casting: Gloom (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The gnoll is no longer blind. The gnoll barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The frilled lizard is enveloped in gloom. The gnoll is enveloped in gloom. x2 * * * LOW HITPOINT WARNING * * * The gnoll is no longer blind. The gnoll misses you. x2 The frilled lizard misses you. The gnoll misses you. Casting: Gloom (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The gnoll is enveloped in gloom. The frilled lizard is enveloped in gloom. The gnoll is enveloped in gloom. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll hits you from afar with a +0 spear. You die... ♣...♣.........................#.# .♣♣....♣....♣...♣..########...#.# .).♣....♣♣....♣♣..## ....#...#.# .♣.......♣.......#####....#...#.# ♣..♣...♣.........ß.#.#.⌠..#...#.# .♣...♣..♣♣.♣♣....jjjj'....#...#.# ♣.♣...♣..........jjjlg....#...#.# .♣♣......♣♣....ljßj#.#....#.(...# .♣..♣......♣....@#####....#...### ♣♣.♣.♣..♣♣...♣....## ....#...# ♣..♣..♣...♣..♣♣....########...# ♣..♣♣.♣♣......................# .♣..♣..♣...♣.♣.♣........###...# ..♣...♣....♣....♣..)..........# ♣♣..♣...♣♣....................# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣############### You could see 9 gnolls, a hobgoblin and 2 frilled lizards. Vanquished Creatures An ogre (D:4) A bullfrog (Sewer) A bombardier beetle (D:3) A jelly (Sewer) Natasha (thrice) (D:3) Ijyb (D:3) 3 gnolls (D:1) 6 adders A river rat (D:3) 2 ufetubi (D:4) 10 dart slugs 2 ribbon worms 7 orcs 15 endoplasms 14 giant cockroaches 5 hobgoblins 5 jackals A quokka (D:3) 17 ball pythons 5 bats 8 frilled lizards 8 goblins 3 kobolds 5 rats 125 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jonhweed the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Jonhweed set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 309 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1140 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 1140 | D:2 | Learned a level 1 spell: Shock 1510 | D:2 | Found a faded altar of an unknown god. 1674 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 1909 | D:3 | Noticed Ijyb 1916 | D:3 | Killed Ijyb 1917 | D:3 | Reached XP level 5. HP: 28/35 MP: 0/0 1917 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1965 | D:3 | Identified the +3 pair of gloves of Hogho {Harm rF- rN+++ | Int-3} 2040 | D:3 | Noticed Natasha 2044 | D:3 | Killed Natasha 2197 | D:3 | Noticed Natasha 2202 | D:3 | Killed Natasha 2230 | D:3 | Noticed Natasha 2234 | D:3 | Killed Natasha 2235 | D:3 | Reached XP level 6. HP: 27/40 MP: 0/0 2345 | D:3 | Found a glowing drain. 2351 | Sewer | Entered a sewer 2430 | Sewer | Reached skill level 5 in Spellcasting 2430 | Sewer | Reached skill level 5 in Conjurations 2430 | Sewer | Reached skill level 5 in Hexes 2430 | Sewer | Reached skill level 5 in Summonings 2430 | Sewer | Reached skill level 5 in Necromancy 2430 | Sewer | Reached skill level 5 in Translocations 2430 | Sewer | Reached skill level 5 in Forgecraft 2430 | Sewer | Reached skill level 5 in Fire Magic 2430 | Sewer | Reached skill level 5 in Ice Magic 2430 | Sewer | Reached skill level 5 in Air Magic 2430 | Sewer | Reached skill level 5 in Earth Magic 2430 | Sewer | Reached skill level 5 in Alchemy 2935 | Sewer | Reached XP level 7. HP: 27/45 MP: 0/0 2935 | Sewer | Learned a level 3 spell: Gloom 3919 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, dk_noncrumbling_4 D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, basic_altar D:3: layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_1, uniq_natasha, uniq_ijyb D:4: layout_gridville, item_on_display_a_b, grunt_decor_cap, kennysheep_generic_room_11 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.1 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Forgecraft | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Stealth | 2 | 2.0 Dodging | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | | || 6 Melee: Unarmed | 6 | | || 6 Cast: Foxfire | 68 | 147 | 47 || 262 Scorch | 6 | 16 | 4 || 26 Shock | 1 | 4 | || 5 Inner Flame | | 3 | 1 || 4 Volatile Blastmot | | 2 | 2 || 4 Ensorcelled Hiber | | 1 | 1 || 2 Gloom | | | 8 || 8 Flame Wave | | | 2 || 2 Read: Identify | | | 4 || 4 Armour: Robe | 5 | 3 | 4 || 12 Dodge: Dodged | 7 | 2 | 16 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3917 | 3746 | 171 | 132 | 2867 | 5 | 783.4 | Dungeon | 3194 | 3023 | 171 | 100 | 2366 | 4 | 798.5 | Sewer | 722 | 722 | 0 | 32 | 501 | 1 | 722.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1009 daAuts D:3: 731 daAuts D:4: 728 daAuts D:2: 725 daAuts Sewer: 722 daAuts