Joobs1115 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman the inkwell talisman of the Sharing Gods {Int+4} [inkwell talisman] Int+4: It affects your intelligence (+4). a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) a parchment of Awaken Armour (61, 29, D) a +0 trident an orc corpse (62, 0, D) a parchment of Conjure Ball Lightning (62, 1, D) a parchment of Freezing Cloud (62, 8, D) a parchment of Summon Horrible Things (62, 16, D) a +2 sling of electrocution (62, 20, D) a +3 demon blade of flaming a +0 whip an orc corpse (62, 26, D) a +0 dagger (62, 31, D) a +0 mace (still there?) a +0 chain mail (still there?) a +5 falchion of draining (still there?) a +0 plate armour (still there?) (63, 0, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (63, 8, D) the +0 scale mail "Honuf" {Harm Dex+2} Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). (63, 16, D) a +0 hand axe (63, 17, D) a +4 great mace of holy wrath (63, 19, D) a +0 dagger a +0 robe an orc corpse (63, 20, D) a +0 dagger a +0 robe the +9 executioner's axe of the Foremost Youths {flame, rN+++ Str-2 SInv} rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). SInv: It lets you see invisible. an orc corpse (63, 27, D) a +2 war axe of freezing (63, 29, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} a +0 robe (63, 30, D) a +0 short sword a +0 leather armour a +0 club a +0 leather armour an orc corpse an orc corpse (63, 31, D) a +2 war axe (64, 16, D) a parchment of Summon Forest (64, 17, D) the +1 scimitar of the Tomato {freeze, rF+ Str+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). (64, 20, D) a +0 dagger a +0 robe an orc corpse (64, 21, D) a +0 dagger a +0 robe a +0 dagger an orc corpse (64, 26, D) a +0 scimitar (64, 27, D) a parchment of Call Imp (64, 29, D) a +0 trident a +0 chain mail (64, 30, D) the +1 flail of Jucext {holy, ^Drain rElec Dex+4} (still there?) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). a +0 plate armour (still there?) (65, 26, D) the +1 robe of Jithobi {-Tele rC+ Will+ rCorr} -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (67, 0, D) the orb "Boniucs" {Energy, rC+ Hexes} rC+: It protects you from cold. Hexes: It increases the power of your Hexes spells. Trog disapproves of the use of such an item. (68, 0, D) a ring of flight (69, 3, D) a +0 short sword a +0 robe (69, 36, D) a parchment of Splinterfrost Shell (70, 10, D) a +0 trident (70, 12, D) a +0 trident 3 boomerangs (70, 36, D) a +1 leather armour of poison resistance (unseen) (70, 37, D) a parchment of Blink (70, 41, D) a +2 scimitar of flaming (still there?) a hell hound corpse (still there?) (70, 42, D) a hell hound corpse (71, 10, D) a +0 trident 2 boomerangs (71, 16, D) a +6 ring of intelligence (71, 20, D) a black bear corpse (71, 21, D) a +2 quarterstaff of draining a +0 robe a spriggan corpse (71, 29, D) a +2 heavy trident (still there?) a +0 robe (still there?) (71, 36, D) a +1 arbalest of freezing (unseen) (71, 37, D) a +3 plate armour of cold resistance (unseen) (71, 42, D) a +2 broad axe of flaming (72, 8, D) the +0 dagger "Wetel" {venom, rPois Str+5} rPois: It protects you from poison. Str+5: It affects your strength (+5). (72, 9, D) a +0 trident (72, 10, D) a +1 vampiric trident the +8 crystal plate armour of Ethics {Regen+} Regen+: It increases your rate of health regeneration. (72, 11, D) a +0 hand cannon of freezing a merfolk corpse (skeletalised by now) (72, 16, D) a parchment of Rimeblight (72, 17, D) a +0 dagger (72, 20, D) a +0 spear a +0 buckler a spriggan corpse a hornet corpse (72, 21, D) a wolf corpse (72, 27, D) a parchment of Fortress Blast (72, 31, D) a +6 antimagic battleaxe (72, 36, D) a lightning rod (4/4) (72, 37, D) the +9 rapier "Zylastrup" {antimagic, rElec rF+ Str+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). (unseen) (72, 41, D) a +1 scimitar of flaming (still there?) the ring "Tadwaek" {+Blink AC+4 Int+4} (still there?) [ring of protection] +Blink: It lets you blink. AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). a hell hog corpse (still there?) (73, 1, D) a wellspring talisman (73, 16, D) a +0 dagger (73, 21, D) a +0 short sword of protection a +0 robe (73, 26, D) a +0 quarterstaff of draining (73, 30, D) a +0 mace (73, 37, D) the +11 orcbow "Citzopso" {freeze, rC+ Will+ Stlth+} rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (75, 1, D) a staff of fire