Dungeon Crawl Stone Soup version 0.33-a0-602-ga33de6ed39 (webtiles) character file. Game seed: 13792429142731158335 24 Jun0613 the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Dec 24, 2024. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 2 of the Dungeon. The game lasted 00:00:33 (762 turns). Jun0613 the Conjurer (Deep Elf Conjurer) Turns: 762, Time: 00:00:33 Health: -2/15 AC: 3 Str: 4 XL: 2 Next: 79% Magic: 1/8 EV: 11 Int: 22 God: Gold: 17 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 cloak (worn) Scrolls e - 4 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} k - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} f - a potion of curing {unknown} h - a potion of mutation {unknown} i - a potion of degeneration {unknown} j - 2 potions of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the dart slug! k - a scroll labelled QIREIRPH QIRIC No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 17 gold pieces (gained 8). A bombardier beetle and a hobgoblin come into view. The magic dart hits the bombardier beetle but does no damage. There are monsters nearby! The magic dart hits the bombardier beetle but does no damage. The bombardier beetle closely misses you. There are monsters nearby! The magic dart hits the bombardier beetle but does no damage. The hobgoblin shouts! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The searing ray hits the bombardier beetle! The bombardier beetle is almost dead. The searing ray hits the hobgoblin! You kill the hobgoblin! The liquid fire burns you! The bombardier beetle bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the bombardier beetle. You kill the bombardier beetle! You finish channelling your searing ray. The liquid fire burns you! You die... ####..#≈≈≈ ≈≈≈##.##.....#)..# #..#≈≈≈ ≈≈≈##.###....#...# #.## #.........#...# #.# ######....##### #.# #...#.†..# #.# # #.#.#....# #.# #.##. #.#.#....# #.....#.#.#....# .....?.@#.#....# #########.#....# #.#.#### #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:2) 2 dart slugs An endoplasm (D:1) A goblin (D:1) 4 hobgoblins A quokka (D:1) 3 ball pythons 3 bats 3 kobolds A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jun0613 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 24 | D:1 | Found a faded altar of an unknown god. 185 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 267 | D:1 | Learned a level 2 spell: Searing Ray 643 | D:2 | Reached skill level 5 in Conjurations 755 | D:2 | Noticed a bombardier beetle 762 | D:2 | Killed a bombardier beetle 762 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, ebering_ecumenical_altar_ruins D:2: layout_basic, kennysheep_flooded_box Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 37 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 761 | 735 | 26 | 0 | 632 | 2 | 380.5 | Dungeon | 761 | 735 | 26 | 0 | 632 | 2 | 380.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 547 daAuts D:2: 214 daAuts