Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -27, D:1) a +0 spear (1, 0, D:1) a quokka skeleton (2, -25, D:1) a bat corpse (skeletalised by now) (2, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (6, -39, D:1) a frilled lizard skeleton (21, -7, D:1) a +0 ring mail (34, -39, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, -33, D:1) a bat skeleton (35, -20, D:1) a hobgoblin corpse (skeletalised by now) (39, -8, D:1) a +0 dagger (49, -40, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 28, D:2) a bat corpse (6, -3, D:2) the +7 hand axe "Tusoih" {pain, Str+5 Int+3 Dex-4} Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). (6, -1, D:2) a hobgoblin skeleton (9, 12, D:2) a rat skeleton (10, 27, D:2) 3 stones (13, 33, D:2) the +8 hand axe of the Eternal Void {pain, Fly Will+} Fly: It grants you flight. Will+: It increases your willpower. (24, 11, D:2) a +0 dagger a kobold skeleton (25, 10, D:2) a +0 dagger 5 stones a kobold skeleton (25, 11, D:2) a +0 dagger a stone (28, 31, D:2) a staff of air (36, 6, D:2) an adder skeleton (37, 8, D:2) a +0 robe (48, 13, D:2) a hobgoblin corpse (skeletalised by now) (50, -4, D:2) a +0 club (51, 13, D:2) a +2 mace of protection (53, 0, D:2) a +0 club (53, 1, D:2) a scroll of immolation