Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 6, D:1) a +0 club (9, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 7, D:1) 6 stones (18, 30, D:1) a +0 dagger (19, 31, D:1) a +0 dagger 3 stones a kobold skeleton (19, 32, D:1) a +0 club a +0 dagger a goblin skeleton (20, 20, D:1) 8 stones (44, 21, D:1) a bat skeleton (45, 40, D:1) a +0 dagger a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -17, D:2) 4 stones (7, -9, D:2) 3 stones (13, -24, D:2) a +0 cloak (15, -25, D:2) a +0 pair of boots (22, 12, D:2) a +0 sling (22, 16, D:2) a +0 dagger (23, 21, D:2) a +0 dagger (55, 17, D:2) a +0 short sword (56, -13, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (12, 10, D:3) a ball python corpse (skeletalised by now) (12, 26, D:3) a ball python skeleton (13, 10, D:3) a +0 hand axe a +0 chain mail (17, -5, D:3) the +0 plate armour "Ysiakkat" {+Blink rElec rPois Will-} +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. (18, -3, D:3) a hound corpse (skeletalised by now) (27, 5, D:3) an adder skeleton (30, 3, D:3) a ball python skeleton (32, 34, D:3) a +2 quarterstaff of chaos a +0 cloak (33, 37, D:3) a +0 hammer (46, 11, D:3) a +0 club a +0 ring mail a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, 10, D:3) a jackal corpse (skeletalised by now) (48, 6, D:3) a rat skeleton (50, 4, D:3) a +0 short sword a kobold corpse (skeletalised by now) (51, -7, D:3) a +0 short sword (54, -7, D:3) a +0 short sword 2 stones a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 rapier a +0 leather armour the elf corpse of Dowan (skeletalised by now) the elf corpse of Duvessa (skeletalised by now) (4, 18, D:4) a +0 spear (4, 46, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (5, 39, D:4) a black bear skeleton (12, -8, D:4) a +1 war axe of venom (12, 12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (19, -2, D:4) 5 stones (20, 19, D:4) a ball python skeleton (27, 18, D:4) a +0 giant spiked club (28, 1, D:4) a +0 flail an orc skeleton (28, 2, D:4) a +0 dagger an orc skeleton (28, 5, D:4) a beast talisman (28, 43, D:4) a +0 cloak (29, 3, D:4) a +0 trident an orc skeleton (32, -8, D:4) a +0 club (34, 26, D:4) a +0 mace (36, 20, D:4) a +0 leather armour (39, 18, D:4) a +0 quarterstaff (48, 21, D:4) a +0 mace (48, 23, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (0, 7, D:5) a +0 short sword (3, 26, D:5) a +0 orcbow a centaur skeleton (6, 27, D:5) a ring of protection from cold (14, 16, D:5) a +0 scale mail (14, 34, D:5) a +0 leather armour (17, 15, D:5) the +1 scale mail of Analysis {^Contam rN+ Slay+3} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (18, 9, D:5) a +0 ring mail (18, 43, D:5) a +0 quarterstaff (18, 54, D:5) a +0 glaive (29, 39, D:5) a +5 ring of evasion Level 6 of the Dungeon (0, 0, D:6) a bullfrog corpse (7, 11, D:6) a +0 hand axe (8, 9, D:6) a +0 giant club (28, 17, D:6) an iguana corpse (skeletalised by now) the Ecumenical Temple