Dungeon Crawl Stone Soup version 0.33-a0-1061-g71a40e40ae (webtiles) character file. Game seed: 16381864666845679586 1 Jun0613 the Apothecary (level 1, -2/10 HPs) Began as a Deep Elf Alchemist on Mar 7, 2025. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (21 turns). Jun0613 the Apothecary (Deep Elf Alchemist) Turns: 21, Time: 00:00:24 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 3/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations * Level 0.1 Air Magic * Level 3.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d3 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 10% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Jun0613 the Deep Elf Alchemist. The glorious Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Found an escape hatch in the floor. You open the door. There is an open door here. A bat, a goblin and an endoplasm come into view. The goblin shouts! The endoplasm quivers. The goblin moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There are monsters nearby! There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There are monsters nearby! Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. The bat hits you. The endoplasm hits you. Poisonous fumes billow around the endoplasm! You kill the endoplasm! The bat barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... #...≈≈≈# #...≈≈≈# #.##.≈≈# #.##..≈# #####......# #...'.....⌠# #.###......# ##### #.# #.##...# #.....##@# #.##...# .......g.# #......# .......b## #......# ........# #..>..⌠# ........# ######## ........# ......... ........# ......... You could see a goblin and a bat. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jun0613 the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 21 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, serial_glass, glass_columns_a, glass_columns_b, serial_shops, shop, hellmonk_ecumenical_altar_slurped_away, chequers_serial_rivers_large_a Action || total ---------------------------++------- Cast: Poisonous Vapours || 3 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 15 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 15 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts