Jun0613 Level 1 of the Dungeon (3, 9, D:1) a ball python corpse (skeletalised by now) (4, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, 3, D:1) a bat corpse (skeletalised by now) (4, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 19, D:1) a +0 robe (5, 1, D:1) a frilled lizard corpse (skeletalised by now) (9, 0, D:1) a +0 falchion (9, 3, D:1) a +0 ring mail (14, 5, D:1) a +1 whip of electrocution a stone a kobold corpse (skeletalised by now) (25, 11, D:1) a hobgoblin skeleton (34, 9, D:1) a +0 robe (37, 7, D:1) a +0 dagger (37, 11, D:1) a +0 dagger (40, 7, D:1) 8 stones (47, 26, D:1) a bat corpse (skeletalised by now) (49, 8, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (6, -11, D:2) a +0 club a goblin skeleton (8, -11, D:2) a +0 dagger a +0 sling a goblin skeleton (16, -39, D:2) a frilled lizard skeleton (18, -20, D:2) a +0 rapier (19, -40, D:2) a +0 trident (19, -16, D:2) a +0 club a goblin skeleton (20, -2, D:2) a +0 ring mail a +0 club 5 stones a hobgoblin skeleton (21, -1, D:2) a +0 whip (33, -22, D:2) a bat corpse (skeletalised by now) (35, -48, D:2) a +0 ring mail (42, -7, D:2) a +0 club a gnoll corpse (skeletalised by now) (46, -26, D:2) a hobgoblin skeleton (48, -10, D:2) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (49, -23, D:2) a +0 ring mail a hobgoblin skeleton (49, -10, D:2) a +0 whip an adder corpse (skeletalised by now) (52, -33, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Ucvuttib's Antique Armour Shoppe the +4 chain mail of the Comet {-Tele rF+++ rC+ Dex-4} (1251 gold) -Tele: It prevents most forms of teleportation. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). a +3 leather armour of cold resistance (504 gold) a +2 kite shield of protection (504 gold) a +0 chain mail (126 gold) a +1 plate armour of fire resistance (630 gold) a +0 buckler (94 gold) a +0 chain mail (126 gold) the orb of Zeujut {*Rage, rN+ Will+ Necro} (617 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. a +0 cloak of poison resistance (178 gold) the +1 leather armour of Rotation {rPois rC+ Slay-3} (264 gold) rPois: It protects you from poison. rC+: It protects you from cold. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (0, 0, D:3) a +0 hand axe (1, 1, D:3) an adder corpse (3, 9, D:3) a jackal corpse (4, 9, D:3) a jackal corpse (5, 9, D:3) a jackal corpse (20, 7, D:3) a frilled lizard corpse (skeletalised by now) (21, 26, D:3) a +0 short sword (23, 20, D:3) 2 stones (25, 17, D:3) a quokka corpse (26, -3, D:3) a +0 club a goblin corpse (28, -3, D:3) a +0 leather armour (32, -2, D:3) 7 stones (33, 16, D:3) a +0 club