Dungeon Crawl Stone Soup version 0.34-a0-61-g1162ebf0da (webtiles) character file. Game seed: 9481715873099363284 15 Jun0613 the Slasher (level 2, -4/22 HPs) Began as a Demonspawn Gladiator on May 20, 2025. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (934 turns). Jun0613 the Slasher (Demonspawn Gladiator) Turns: 934, Time: 00:00:34 Health: -4/22 AC: 4 Str: 14 XL: 2 Next: 34% Magic: 2/2 EV: 11 Int: 8 God: Gold: 9 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - a +5 ring of evasion n - an amulet of magic regeneration Scrolls i - a scroll of noise {unknown} j - 3 scrolls of identify {unknown} Potions f - a potion of brilliance {unknown} h - a potion of attraction {unknown} k - a potion of ambrosia {unknown} l - a potion of heal wounds {unknown} m - 2 potions of might {unknown} Skills: + Level 2.2 Fighting + Level 2.8 Long Blades + Level 2.0 Throwing + Level 0.5 Armour + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 63% 2 Sigil of Binding Hex 0% N/A 86% 3 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The net rips apart, and Terence comes free! You hit Terence but do no damage. Terence is heavily wounded. Terence completely misses you. You barely miss Terence. Terence is heavily wounded. Terence closely misses you. Terence hits you with a +0 flail. You closely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence hits you but does no damage. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Throw: javelin Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, ally target, 62% to hit) You throw a javelin. The javelin closely misses Terence. The javelin pierces through the hobgoblin. You kill the hobgoblin! The javelin closely misses the rat. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." ........# #.......# ....###.###.#####.# .. ##.(...# #.# #.....## #.# ##...## #.# ##r## #.# #†# #.# #@# #.# ##@## #.# ##.5.## #.#### ##.....## #....# #.......## ##.#.## #.........####.....### +.........'........... #.........####.......# ##.......## #.......# ##.....## #.......# You could see Terence (ally target), a rat and a friendly shadow imp (summoned). Vanquished Creatures A dart slug (D:1) 3 hobgoblins A quokka (D:1) 4 ball pythons (D:1) 2 bats 2 endoplasms A goblin (D:1) A kobold (D:2) A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jun0613 the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 6 | D:1 | Noticed a black mamba 6 | D:1 | Noticed a lindwurm 6 | D:1 | Noticed a black bear 7 | D:1 | Noticed an iguana 7 | D:1 | Noticed a scorpion 212 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 212 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 674 | D:2 | Found a faded altar of an unknown god. 897 | D:2 | Noticed Terence 934 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_cross D:2: layout_loops_corners, serial_shops, nicolae_shop_trees, shapermc_ecumenical_altar_starsandcircs, solitary_fountain, minmay_strange_pillars, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.0 Fighting | | 2.2 Long Blades | | 2.8 Armour | | 0.5 Dodging | | 2.8 Action || total ---------------------------++------- Melee: Long sword || 55 Throw: Javelin || 1 Throwing net || 1 Stab: Held in net/web || 1 Sleeping || 1 Armour: Leather armour || 32 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 947 | 909 | 38 | 0 | 766 | 2 | 473.5 | Dungeon | 947 | 909 | 38 | 0 | 766 | 2 | 473.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 636 daAuts D:2: 311 daAuts