Jun0613 Level 1 of the Dungeon (0, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (5, 9, D:1) a quokka skeleton (11, 17, D:1) a +0 helmet (11, 20, D:1) a +0 dagger a quokka corpse (skeletalised by now) (11, 21, D:1) a rat corpse (skeletalised by now) (12, 5, D:1) a +0 leather armour (12, 11, D:1) a +0 shortbow (15, 6, D:1) a +0 dagger a goblin skeleton (15, 7, D:1) a rat skeleton (15, 9, D:1) a +0 robe (17, 0, D:1) a jackal corpse (skeletalised by now) (29, 13, D:1) a scarf of shadows (30, 14, D:1) a +0 short sword 4 stones a kobold skeleton (30, 19, D:1) a +0 short sword a kobold skeleton (31, 19, D:1) a staff of alchemy (33, 29, D:1) a +0 club (37, -5, D:1) a hobgoblin corpse (skeletalised by now) (37, 21, D:1) a +0 short sword (38, 27, D:1) a frilled lizard skeleton (39, 7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 26, D:2) a +0 chain mail (4, 31, D:2) a +0 dagger (9, -16, D:2) 7 stones (9, -11, D:2) a +0 leather armour (10, -9, D:2) a +0 robe (10, -5, D:2) an adder skeleton (15, -14, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -8, D:2) a +0 dagger (16, -16, D:2) a scarab talisman (19, 8, D:2) a bat skeleton (23, 11, D:2) a +0 short sword (28, -9, D:2) a quokka skeleton a jackal skeleton (28, -8, D:2) 4 stones (29, -11, D:2) 6 stones (33, -9, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (34, -9, D:2) a +0 short sword a kobold skeleton (34, -8, D:2) a ball python skeleton (39, -9, D:2) the inkwell talisman of Budoipe {rF+ rC+ Stlth-} [inkwell talisman] rF+: It protects you from fire. rC+: It protects you from cold. Stlth-: It makes you less stealthy. (40, -10, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 24, D:3) a +0 hammer (3, 26, D:3) the +0 hammer of Gorghaihu {elec, ^Drain rElec Int+5} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). (4, 24, D:3) a +0 hammer (4, 25, D:3) a +0 hammer (4, 26, D:3) a +0 hammer (5, 24, D:3) a +0 hammer (5, 25, D:3) a +0 hammer (5, 26, D:3) a +0 hammer (6, 25, D:3) a +4 quarterstaff of chaos (7, 25, D:3) a +0 hammer (8, 24, D:3) a +0 hammer (9, 24, D:3) a +0 hammer (10, 5, D:3) a staff of air (10, 23, D:3) the +7 hammer of Moderation {holy, *Rage rCorr MP+6 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. (11, 24, D:3) a +0 hammer (12, 23, D:3) a +0 hammer (13, 6, D:3) a ball python skeleton (13, 14, D:3) a ball python skeleton (17, 16, D:3) an adder skeleton (20, -20, D:3) a bat corpse (skeletalised by now) (21, 30, D:3) a +4 ring of slaying (27, -4, D:3) a hobgoblin skeleton (28, -5, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (30, 8, D:3) a ball python skeleton (31, 13, D:3) an adder skeleton (32, 13, D:3) a serpent talisman (35, 20, D:3) a +0 whip (36, -19, D:3) a +0 chain mail (36, -1, D:3) a +0 whip a +0 chain mail (52, -8, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (1, -5, D:4) a +0 short sword 4 stones (1, 34, D:4) a +0 short sword (5, 5, D:4) a +0 short sword (13, 27, D:4) a +0 leather armour (16, 16, D:4) 6 stones (16, 17, D:4) a +0 giant club (24, 31, D:4) the +1 plate armour "Ygoutsut" {Harm Dex+2} Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). (26, -12, D:4) a +0 short sword a kobold skeleton (33, -6, D:4) a hobgoblin corpse (skeletalised by now) (37, -8, D:4) 2 stones (37, 14, D:4) a hobgoblin skeleton (37, 18, D:4) a +0 robe (40, 25, D:4) an adder skeleton (43, 33, D:4) a +0 short sword (48, 6, D:4) a +0 dagger (49, -7, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (49, 3, D:4) a ring of positive energy (62, 0, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (1, -13, D:5) a ring of magical power (6, -16, D:5) a +0 flail (8, 2, D:5) a quill talisman (14, -19, D:5) a +0 robe (23, 4, D:5) a +0 mace (26, -18, D:5) a +0 leather armour a +0 hand axe a +0 dagger (28, -11, D:5) a +0 ring mail (33, -26, D:5) a +0 robe (33, -24, D:5) a +0 robe a +0 dagger (39, -16, D:5) a +0 short sword a +0 leather armour (40, -11, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (42, -29, D:5) the +9 quarterstaff of Evil {drain, Str-2 Int+7} Str-2: It affects your strength (-2). Int+7: It affects your intelligence (+7). (45, -22, D:5) a +0 ring mail (46, 10, D:5) 5 stones Level 6 of the Dungeon (5, 2, D:6) a +0 helmet (10, 25, D:6) a fortress talisman (12, -2, D:6) a +0 quarterstaff (12, 19, D:6) a steam dragon corpse (skeletalised by now) (12, 37, D:6) a medusa talisman (25, -10, D:6) a +4 ring of slaying (46, 31, D:6) a +0 short sword (46, 33, D:6) a +6 ring of strength (55, 16, D:6) an iguana corpse (skeletalised by now) (58, 23, D:6) a +0 trident Level 7 of the Dungeon (2, -7, D:7) a +0 scale mail (10, 19, D:7) a wand of charming (8) (20, 10, D:7) a +0 orcbow a centaur skeleton (20, 30, D:7) a +0 partisan (27, -13, D:7) a water moccasin corpse (skeletalised by now) (34, 11, D:7) 5 stones (46, 5, D:7) a book of Flames (48, 21, D:7) a goblin skeleton (48, 26, D:7) a bullfrog skeleton (57, 8, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe an orc corpse (0, 1, D:8) a +0 club a +0 mace a +0 scale mail an orc corpse an orc corpse (1, -1, D:8) a +0 dagger a +0 robe an orc corpse (9, 0, D:8) a potion of ambrosia (9, 2, D:8) a poisoned dart (11, 5, D:8) a +0 short sword 6 poisoned darts a potion of might a kobold corpse (11, 6, D:8) a +0 short sword (12, 5, D:8) a +0 whip a +0 short sword 2 poisoned darts a +0 dagger a kobold corpse (12, 10, D:8) a scroll of immolation (13, 5, D:8) a +0 whip a stone a killer bee corpse a howler monkey corpse a kobold corpse (15, 1, D:8) a +0 robe