Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 2943442968284309367 10 Jun0613 the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on June 18, 2025. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (378 turns). Jun0613 the Grave Robber (Mummy Necromancer) Turns: 378, Time: 00:01:22 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 2/6 EV: 11 Int: 14 God: Gold: 22 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) g - a +0 ring mail Scrolls d - a scroll of amnesia f - a scroll of revelation {unknown} Skills: + Level 1.7 Dodging + Level 1.7 Stealth * Level 3.1 Spellcasting + Level 4.1 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The hobgoblin hits your soul wisp. Your soul wisp returns to where it belongs. The jackal is no longer weakened. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (moderately wounded, chance to affect: 67%) You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal barely misses you. The hobgoblin closely misses your soul wisp. The jackal closely misses you. Your soul wisp barely misses the jackal. Unknown command. You closely miss the jackal. The jackal is severely wounded. The hobgoblin closely misses your soul wisp. The jackal closely misses you. Your soul wisp touches the jackal. The jackal dies! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. You see here a jackal corpse. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The hobgoblin hits you but does no damage. The jackal barely misses you. Your soul wisp misses the jackal. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. You hit the hobgoblin but do no damage. The hobgoblin hits you. You die... ...##.###........... ......# #.#########. ...##.###.# #.###.....# ##### #.# ###.#.#######...# #.# #...........#.# # ..# ###.#######...# ###.### .## #.########*###>....:. .# #.##....@gh†......# .# #.##.#####.#......# .# #.##.# #........# .# #.##.## ###......# .########.#...######......# .......>...........#####..# .......##.#...####.# .... .##.......##.#####.#####.### .##....[..##†##............ You could see a jackal (ally target), a hobgoblin and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A ball python (D:1) 2 bats (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) 3 jackals (D:1) An endoplasm (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jun0613 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 366 | D:1 | Reached XP level 2. HP: 6/19 MP: 3/6 378 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_loops_ring, serial_shops, shop, minmay_pentomino_x4 Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Necromancy | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 29 Cast: Soul Splinter || 11 Use: Scroll || 3 Armour: Robe || 27 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 378 | 378 | 0 | 0 | 263 | 1 | 378.0 | Dungeon | 378 | 378 | 0 | 0 | 263 | 1 | 378.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 378 daAuts