Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 14875944431644888029 22 Jun0613 the Grave Robber (level 2, -3/20 HPs) Began as a Mummy Necromancer on June 19, 2025. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (812 turns). Jun0613 the Grave Robber (Mummy Necromancer) Turns: 812, Time: 00:01:00 Health: -3/20 AC: 3 Str: 11 XL: 2 Next: 68% Magic: 2/5 EV: 11 Int: 14 God: Gold: 40 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Jewellery e - a ring of willpower Scrolls d - 2 scrolls of identify {unknown} Skills: + Level 0.8 Fighting + Level 0.4 Short Blades + Level 0.5 Armour + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.9 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 b - Grave Claw Necr 40% 2d9 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 12% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 32% 2 Passwall Erth 2% N/A 54% 3 Swiftness Air 2% N/A 54% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Your soul wisp closely misses the hobgoblin. You barely miss the hobgoblin. The hobgoblin is lightly wounded. You hit the hobgoblin. The hobgoblin is moderately wounded. A gnoll comes into view. It is wielding a +0 whip. The hobgoblin closely misses you. Your soul wisp touches the hobgoblin. The hobgoblin dies! The kobold closely misses you. The gnoll shouts! You hit the kobold but do no damage. You hear a shout! The kobold misses you. Your soul wisp touches the kobold. The kobold dies! A gnoll comes into view. It is wielding a +0 flail and quivering a throwing net. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. There is a stone staircase leading up here. The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll is lightly wounded. Your soul wisp touches the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You can't go up here! Unknown command. You can't drink. You swap places. The gnoll hits you with a +0 whip. You die... #..#### #..<.. #.#..# #.#..# # #.#..# #.##.#..######.. #...)...j....... #.<..@*.jj.... #.##..#j...... # #.......#.# ##.#.#### #..... ....### ##### You could see 4 gnolls and a friendly soul wisp (summoned). Vanquished Creatures 5 endoplasms (D:1) A quokka (D:1) A bat (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A hobgoblin (D:2) A ball python (D:1) 2 bats (D:1) A goblin (D:2) 3 kobolds 3 rats (D:1) 13 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jun0613 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 204 | D:1 | Reached XP level 2. HP: 18/20 MP: 3/5 757 | D:1 | Learned a level 2 spell: Grave Claw 811 | D:2 | HP: 1/20 [gnoll/+0 flail (14)] 812 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms, grunt_decor_clamped D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 69 Cast: Soul Splinter || 25 Armour: Robe || 46 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 810 | 762 | 48 | 0 | 585 | 2 | 405.0 | Dungeon | 810 | 762 | 48 | 0 | 585 | 2 | 405.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 789 daAuts D:2: 20 daAuts