Jun0613 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (13, 24, D:1) a +0 chain mail (18, 30, D:1) a +0 ring mail (21, 38, D:1) a +0 dagger (45, 31, D:1) a +0 dagger (46, 12, D:1) a +0 whip a kobold corpse (skeletalised by now) (53, 44, D:1) a +0 leather armour (54, 57, D:1) a +0 mace Level 2 of the Dungeon [Shop] Umal's General Store a condenser vane (520 gold) a +0 ring mail (52 gold) 3 flux baubles (97 gold) a parchment of Sublimation of Blood (105 gold) a +0 short sword of holy wrath (96 gold) (11, 6, D:2) a hobgoblin corpse (skeletalised by now) (13, -2, D:2) a +0 rapier (18, 30, D:2) a +0 cloak (20, 2, D:2) a +0 dagger (20, 15, D:2) 3 poisoned darts (22, -23, D:2) a +0 club a +0 sling (22, 23, D:2) a hobgoblin skeleton (24, 31, D:2) an adder skeleton (27, 25, D:2) a +0 spear (28, 24, D:2) a +0 short sword 2 stones (31, 9, D:2) a +0 trident a +1 ring mail of willpower an orc skeleton (39, -20, D:2) the +5 ring mail "Oqidihu" {rElec rC+ Regen+ Slay+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (39, 19, D:2) a bat corpse (skeletalised by now) (56, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (8, 29, D:3) an inkwell talisman (8, 33, D:3) a staff of earth (10, 56, D:3) a +0 hand axe (19, 51, D:3) an adder corpse (skeletalised by now) (23, 1, D:3) a +0 short sword (23, 41, D:3) a +0 short sword a kobold skeleton (27, 26, D:3) a bat skeleton (32, 26, D:3) a +0 rapier (34, 8, D:3) a +0 robe (34, 48, D:3) a +0 whip 3 stones an adder skeleton a quokka skeleton a kobold skeleton (35, 46, D:3) a +0 club (36, 47, D:3) a +0 war axe (57, 22, D:3) a bat corpse (skeletalised by now) (57, 36, D:3) a bat skeleton (57, 37, D:3) a +0 club a +0 scale mail an orc skeleton Level 4 of the Dungeon [Shop] Oxkil's Antique Weapon Emporium a +0 dagger (62 gold) the +3 rapier "Peel" {vamp, rF+ rN+} (1540 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 mace (93 gold) a +0 sling (46 gold) a +0 war axe (108 gold) the +7 hand axe "Irgha" {speed, ^Fragile rC++ Str+4} (2210 gold) ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 short sword (93 gold) a +0 quarterstaff (155 gold) a +0 rapier (170 gold) a +0 dagger (62 gold) [Shop] Ygrute Wyfa's Weapon Shop a +0 shortbow (33 gold) 3 poisoned darts (19 gold) a +0 partisan (77 gold) a +2 quarterstaff of distortion (269 gold) 2 poisoned darts (13 gold) a +2 heavy arbalest (280 gold) a +0 dagger (22 gold) a +2 mace of protection (171 gold) 4 large rocks (66 gold) [Shop] Gonis's Weapon Shop a +0 war axe (42 gold) a +0 rapier (66 gold) a +1 war axe of distortion (188 gold) the +3 mace of the Middle {speed, ^Drain rElec rF+ SInv} (523 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +2 shortbow (180 gold) a +0 sling (18 gold) a +0 battleaxe (120 gold) a +0 flail (42 gold) a +0 short sword (36 gold) a +0 club (6 gold) (2, -11, D:4) a ball python corpse (skeletalised by now) (8, -27, D:4) a +0 club (10, -34, D:4) a +0 hand axe (14, -38, D:4) a human skeleton (20, -35, D:4) a +0 dagger (21, -35, D:4) a ball python skeleton (30, -35, D:4) a hound skeleton (33, -39, D:4) a jackal corpse (skeletalised by now) (38, -15, D:4) a +0 plate armour (45, -34, D:4) a +2 devious short sword (49, -13, D:4) a +0 dagger of venom 7 poisoned darts a kobold skeleton Level 5 of the Dungeon (3, -7, D:5) a +0 long sword (8, -7, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (11, -9, D:5) a +0 whip (12, -9, D:5) a +0 club a +0 flail a gnoll corpse (skeletalised by now) (24, -4, D:5) a +0 leather armour (32, 19, D:5) a +0 buckler (33, -6, D:5) a +0 rapier (35, 17, D:5) an adder skeleton (37, 7, D:5) a +0 club a +3 leather armour an orc corpse (skeletalised by now) (37, 23, D:5) a +0 quarterstaff (41, 1, D:5) a +0 short sword a +0 chain mail (43, 16, D:5) a +0 flail of holy wrath a +3 leather armour of willpower (43, 36, D:5) a +0 dagger (44, -3, D:5) a +0 club (45, -5, D:5) a +0 dagger an orc corpse (skeletalised by now) (47, -4, D:5) a +0 buckler Level 6 of the Dungeon (13, -36, D:6) a +0 robe (18, -36, D:6) a +1 robe of willpower (21, 5, D:6) a +0 spear a gnoll skeleton (22, 5, D:6) a +0 flail a gnoll skeleton (22, 6, D:6) a +0 halberd a gnoll skeleton (23, 5, D:6) a +0 leather armour a +0 club (23, 6, D:6) a +0 flail a gnoll skeleton (28, -35, D:6) a +0 club (37, -12, D:6) a black bear corpse (skeletalised by now) (57, 2, D:6) a +0 flail an orc corpse (skeletalised by now) (65, -6, D:6) a +0 whip (65, -4, D:6) a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) (65, -2, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a manual of Fighting (2, -3, D:7) 6 gold pieces (2, -2, D:7) 20 gold pieces (3, -3, D:7) 7 gold pieces a +0 dagger a +0 robe (6, -3, D:7) 9 gold pieces (23, -28, D:7) a +0 rapier the Ecumenical Temple