Jun0613 Level 1 of the Dungeon [Shop] Qyqaicw's Weapon Shoppe a +1 heavy spear (124 gold) a +0 whip (25 gold) a +0 dagger (20 gold) 3 poisoned darts (18 gold) a +0 rapier (55 gold) a +0 whip (25 gold) a +0 dagger (20 gold) a +1 vampiric falchion (160 gold) [Shop] Ykaicuoxu's Weapon Shop 5 atropa-tipped darts (49 gold) a +0 hand axe (33 gold) 2 poisoned darts (13 gold) a +0 dagger (22 gold) a +0 club (5 gold) a +0 whip (27 gold) 6 boomerangs (132 gold) [Shop] Qiddouff's Antique Armour Shoppe a +0 pair of boots of rampaging (287 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) the +1 leather armour of the Harp {rN+} (455 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a scarf of shadows (300 gold) a +0 robe (22 gold) a +0 scale mail (100 gold) a +0 pair of gloves (112 gold) [Shop] Humodire's Assorted Antiques a +0 leather armour (52 gold) 2 flux baubles (130 gold) a scroll of fog (104 gold) a +0 mace (78 gold) a scroll of poison (104 gold) a scroll of teleportation (78 gold) a phantom mirror (1040 gold) a potion of berserk rage (130 gold) a phial of floods (1040 gold) a ring of flight (455 gold) a +0 sling (39 gold) a scroll of identify (52 gold) (10, -14, D:1) a +0 robe (10, 3, D:1) a rat skeleton (12, -12, D:1) a +0 club (12, 3, D:1) a +0 club a goblin skeleton (12, 24, D:1) a quokka corpse (skeletalised by now) (13, 16, D:1) a +0 pair of gloves (14, -1, D:1) a +0 leather armour (22, 35, D:1) a +0 dagger (28, -17, D:1) a +0 hand axe (43, 13, D:1) a +0 club (47, -13, D:1) a +0 chain mail (48, 4, D:1) a +0 dagger (50, -25, D:1) a ball python skeleton (50, 20, D:1) a ball python corpse (skeletalised by now) (51, -20, D:1) a +0 plate armour (52, 3, D:1) a +0 club a quokka skeleton (56, 14, D:1) a +0 club (59, 20, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 44, D:2) a +0 falchion (2, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 32, D:2) a +0 whip 4 stones (5, 9, D:2) a +0 robe (8, 16, D:2) a +0 scale mail (9, 13, D:2) a +0 robe (10, 8, D:2) a ball python skeleton (18, 16, D:2) a quokka skeleton (18, 31, D:2) a +0 robe (19, 16, D:2) a +0 spear (22, 14, D:2) a +0 whip a gnoll skeleton (24, 13, D:2) a +0 spear (25, 15, D:2) a +0 whip (32, 31, D:2) an adder skeleton (40, 26, D:2) a hobgoblin corpse (skeletalised by now) (41, 44, D:2) a +0 club (45, 18, D:2) a jackal corpse (skeletalised by now) (48, 37, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Fuiff's Weapon Shop a +0 dagger (20 gold) a +5 glaive of protection (390 gold) the +5 short sword "Uqet" {vamp, rF- Dex+6} (466 gold) rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 flail (35 gold) 3 darts of disjunction (27 gold) the +5 hand axe "Vimiufah" {vamp, rElec rC++ Int-3 SInv} (634 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 long sword (35 gold) (0, 0, D:3) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (0, 3, D:3) a +0 robe (0, 12, D:3) a +0 long sword (3, 22, D:3) a +0 club a goblin corpse (skeletalised by now) (9, -23, D:3) a ball python skeleton (9, -3, D:3) 2 atropa-tipped darts (9, 29, D:3) a +0 falchion (11, -4, D:3) a bat skeleton (14, -2, D:3) a +0 club a goblin skeleton (15, 1, D:3) a +3 dagger a kobold skeleton (19, -6, D:3) a +0 short sword (24, -14, D:3) a +0 club a +0 robe (27, -10, D:3) a +0 short sword a kobold skeleton (27, -2, D:3) a bat skeleton (35, 7, D:3) a +0 flail a gnoll skeleton (36, 6, D:3) a +0 spear (36, 7, D:3) a +0 flail a gnoll skeleton (41, 15, D:3) an adder corpse (skeletalised by now) (54, 15, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an orb of mesmerism a +0 dagger a kobold skeleton (0, 1, D:4) a +0 scale mail a +0 mace an orc skeleton (2, 2, D:4) a +0 robe a +0 club a gnoll skeleton (4, 1, D:4) a +0 spear (4, 2, D:4) a +0 flail (5, 2, D:4) a +0 flail a gnoll skeleton (10, 13, D:4) a +0 club (11, 14, D:4) a +0 dagger a +0 whip an orc skeleton an orc skeleton (12, 15, D:4) a +0 club an orc skeleton (13, 0, D:4) a hobgoblin skeleton (24, 5, D:4) a +0 dagger (26, 20, D:4) an iguana skeleton (34, 16, D:4) a hobgoblin skeleton (40, 4, D:4) a maw talisman (41, 1, D:4) a +0 whip (44, 17, D:4) an adder skeleton (48, 13, D:4) a +0 club a +0 whip a +2 halberd of freezing a +0 flail a gnoll skeleton a gnoll skeleton a gnoll skeleton (48, 14, D:4) a +0 dagger a +0 chain mail a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (8, 13, D:5) a staff of alchemy a +0 robe (9, 12, D:5) a +0 robe a +0 dagger (10, 11, D:5) a +0 club a gnoll skeleton (12, -3, D:5) a parchment of Swiftness (12, 11, D:5) a +0 robe a +0 mace (15, -3, D:5) a parchment of Ensorcelled Hibernation (15, 21, D:5) a +0 ring mail (16, 10, D:5) a +0 robe a +0 dagger (17, 9, D:5) a +0 whip a gnoll skeleton (17, 13, D:5) a +0 club (21, 29, D:5) a +0 robe (24, 21, D:5) a +0 ring mail a +0 spear (26, 18, D:5) a +0 spear a gnoll corpse (skeletalised by now) (29, 4, D:5) a +0 leather armour (30, 25, D:5) a +0 kite shield (32, 16, D:5) a +0 spear (36, -11, D:5) a parchment of Swiftness (40, -10, D:5) a +1 quarterstaff of draining (59, 38, D:5) 5 boomerangs Level 6 of the Dungeon (5, -14, D:6) the +2 pair of gloves of Wu Jian's Delight {-Tele MP+6 Dex+3} -Tele: It prevents most forms of teleportation. MP+6: It affects your magic capacity (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (6, -13, D:6) a +0 dagger (8, -46, D:6) a +0 dagger (14, -39, D:6) a +0 robe a +3 flail a +0 robe a +4 dagger (14, -38, D:6) a +0 robe a +0 great sword (15, -39, D:6) a +0 robe a +0 mace (15, -38, D:6) a +0 robe a +1 vampiric scimitar (17, -36, D:6) an orb of mesmerism a +0 robe a +3 trident of draining the barachi skeleton of Jeremiah (18, -35, D:6) a +0 club a +0 robe a kobold skeleton (24, -46, D:6) a +0 flail (35, -38, D:6) an iguana skeleton (43, -45, D:6) a +0 orcbow Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (10, 45, D:7) a +0 chain mail (14, 41, D:7) a scarab talisman (30, 5, D:7) a +0 hand axe a +0 scale mail (30, 9, D:7) a +0 hand axe (31, 6, D:7) a +0 flail (31, 8, D:7) a +1 flail of protection (33, 6, D:7) a +0 short sword a +0 dagger an orc corpse (skeletalised by now) (33, 7, D:7) a +0 club (34, 5, D:7) a +0 hand axe a +0 club an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, 6, D:7) a +0 dagger 3 poisoned darts a +0 short sword a kobold corpse (skeletalised by now) (34, 7, D:7) a +0 dagger a kobold corpse (skeletalised by now) (35, 6, D:7) 3 poisoned darts a +0 dagger (35, 7, D:7) a +0 short sword a +0 robe a +0 dagger a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, 7, D:7) a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (49, 3, D:7) a +0 spear (50, 0, D:7) a +0 shortbow a centaur corpse (skeletalised by now)