Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 0, D:1) a +0 hand axe (7, 15, D:1) a +0 dagger (14, 8, D:1) a +0 mace (21, -16, D:1) a frilled lizard corpse (skeletalised by now) (22, 24, D:1) a +0 club (24, 15, D:1) a +0 hand axe (27, 4, D:1) a +0 robe (33, -8, D:1) a +0 dagger a kobold skeleton (35, -5, D:1) a +0 short sword 5 stones a kobold skeleton (36, -5, D:1) a +0 dagger a goblin skeleton (42, -7, D:1) a +0 dagger a kobold skeleton (49, 9, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (12, -13, D:2) a +0 chain mail (18, -2, D:2) a quokka skeleton (19, -17, D:2) a +0 robe (22, -19, D:2) a talisman of death (23, -10, D:2) a +0 whip (26, -19, D:2) a +0 quarterstaff (31, -12, D:2) a bat corpse (skeletalised by now) (32, -13, D:2) an orb of mesmerism (37, -14, D:2) a +0 robe (41, -14, D:2) a +0 robe (48, -30, D:2) a rat corpse (skeletalised by now) (50, -25, D:2) a spore talisman Level 3 of the Dungeon [Shop] Ratim's Information Kiosk a scroll of identify (28 gold) 2 scrolls of identify (56 gold) a scroll of revelation (105 gold) 2 scrolls of revelation (210 gold) (0, 0, D:3) a +0 barding (1, 8, D:3) a staff of conjuration (12, -19, D:3) a hobgoblin corpse (skeletalised by now) (18, -5, D:3) a +0 barding (20, 1, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (23, -6, D:3) a +0 chain mail (24, -1, D:3) a rat corpse (skeletalised by now) (24, 8, D:3) a +0 mace a +0 leather armour a +0 club a +0 leather armour a +0 short sword a +0 club a +0 chain mail a bat corpse (skeletalised by now) (28, 16, D:3) a +0 ring mail (33, 2, D:3) an adder corpse (skeletalised by now) (41, -15, D:3) a hobgoblin skeleton (63, 26, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an orb of glass (0, 21, D:4) a +0 dagger (4, 19, D:4) the +8 sling "Gufaseus" {elec, ^Fragile rF+++ Stlth+} ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (5, 0, D:4) a jackal corpse (skeletalised by now) (11, -13, D:4) a +0 giant club (11, 23, D:4) a +0 halberd (12, 20, D:4) a +4 flail of holy wrath a +0 leather armour (12, 23, D:4) a +0 spear (13, 18, D:4) a +0 leather armour (13, 20, D:4) a +0 morningstar a +0 leather armour (13, 23, D:4) a +0 halberd (14, 13, D:4) a +0 short sword a +0 whip (14, 14, D:4) a +0 short sword a +0 leather armour a +0 club an orc skeleton (14, 23, D:4) a +0 spear a +0 whip 3 stones a gnoll corpse (skeletalised by now) (18, -27, D:4) a +0 flail a +0 leather armour (22, 3, D:4) a +0 ring mail (33, -18, D:4) a +0 giant club (50, -21, D:4) the felid corpse of Natasha (skeletalised by now) (54, 7, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 whip (11, 14, D:5) a +0 ring mail (12, -8, D:5) Sif Muna's Catalogue of Combat Magic and Accelerants Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (12, -7, D:5) Sif Muna's Precepts of Glaciation Spells Type Level a - Freeze Ice 1 (unseen) (12, -6, D:5) Sif Muna's Codex of Venom Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (unseen) (18, 21, D:5) an iguana skeleton (21, -16, D:5) a rimehorn talisman (29, -11, D:5) the +8 battleaxe "Ritogguro" {flame, rC+ Dex+2 Stlth+} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (32, -12, D:5) a +0 dagger a +0 ring mail the goblin skeleton of Ijyb (35, -4, D:5) a +0 hand axe (37, 24, D:5) a +0 pair of gloves (47, 8, D:5) a +0 giant club an ogre skeleton (58, 9, D:5) a +0 ring mail Level 6 of the Dungeon (9, -7, D:6) a +0 hand axe an orc skeleton (22, 7, D:6) an adder skeleton (28, 5, D:6) a +0 flail a +0 short sword a +0 ring mail a +0 mace a +0 leather armour an orc skeleton (34, 21, D:6) an adder skeleton (38, 7, D:6) a +0 leather armour (39, -16, D:6) a staff of air (39, -14, D:6) a +0 falchion (40, 4, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a +0 flail (0, 2, D:7) a +4 short sword a +0 chain mail (1, 2, D:7) a +0 orcbow (12, 0, D:7) a +0 flail a +0 flail (12, 1, D:7) a +0 club (13, -2, D:7) a +0 whip (14, 1, D:7) a +0 mace an orc skeleton (28, -13, D:7) a +0 great sword (32, 3, D:7) the +3 chain mail "Gil Rehusegg" {rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (33, -22, D:7) a +0 robe (34, 34, D:7) a +0 leather armour (40, 11, D:7) 2 gold pieces (40, 12, D:7) a gold piece (40, 13, D:7) a gold piece (41, 12, D:7) 2 gold pieces (42, 31, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Hylaf's Antique Armour Shoppe a +0 ring mail (104 gold) a +2 helmet of sniping (559 gold) a +0 pair of boots (117 gold) a +0 pair of gloves (117 gold) the +0 steam dragon scales of Noupuok {rC+ rN+} (1513 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 pair of gloves of parrying (299 gold) a +1 scale mail of poison resistance (338 gold) [Shop] Nociggie's Antique Armour Shoppe a +0 robe (27 gold) a +2 cloak (495 gold) quicksilver dragon scales (1500 gold) a +0 robe (27 gold) a +0 ring mail (120 gold) a +0 pair of gloves of parrying (345 gold) a +2 ring mail of positive energy (540 gold) [Shop] Upemoga Qimu's Armour Emporium a scarf of repulsion (168 gold) a +3 plate armour of archery (518 gold) the +0 ring mail of the Skvader {Harm rElec rCorr Dex-3} (242 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 leather armour (28 gold) a +0 robe (12 gold) a +1 pair of gloves (161 gold) a +0 scale mail (56 gold) a +0 plate armour (252 gold) [Shop] Pudag's General Store a scroll of fog (48 gold) a parchment of Launch Clockwork Bee (105 gold) a storm talisman (480 gold) a +2 leather armour of cold resistance (228 gold) a +0 mace (36 gold) a scroll of poison (unknown) (48 gold) a potion of invisibility (unknown) (96 gold) a +0 short sword (36 gold) (7, -17, D:8) a +0 shortbow (25, 0, D:8) a +0 mace a +0 ring mail (25, 1, D:8) a +0 mace (25, 4, D:8) a +0 club (26, -3, D:8) a +0 dagger (26, -1, D:8) a +2 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger (27, -1, D:8) a +2 whip of electrocution (29, -2, D:8) a +0 short sword a +0 leather armour (30, -3, D:8) a scarf of harm (36, -3, D:8) the +3 spear of Tenacity {flame, ^Contam Will++ Str+3} ^Contam: It causes magical contamination when unequipped. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the Ecumenical Temple (31, 2, Temple) a +0 whip a +0 leather armour (32, 1, Temple) a +0 halberd a gnoll corpse (skeletalised by now) (33, 1, Temple) a +0 hand axe an orc corpse (skeletalised by now)