Dungeon Crawl Stone Soup version 0.35-a0-1267-ge6b51bfc9a (webtiles) character file. Game seed: 14448946641004457946 32 Jun0613 the Slasher (level 3, 0/27 HPs) Began as a Coglin Gladiator on Oct 10, 2026. Slain by a gnoll ... wielding a +1 whip of electrocution (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (796 turns). Jun0613 the Slasher (Coglin Gladiator) Turns: 796, Time: 00:01:00 Health: 0/27 AC: 6 Str: 14 XL: 3 Next: 22% Magic: 3/3 EV: 10 Int: 7 God: Gold: 42 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword {Jacinta} rCold . . . (100%) g - +0 long sword {Akal} rNeg . . . (100%) h - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Jacinta} f - a +0 dagger {Minjee} g - a +0 long sword (offhand) {Akal} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) h - a +0 ring mail (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} m - a scroll of revelation {unknown} Potions f - a potion of curing {unknown} k - a potion of attraction {unknown} l - a potion of enlightenment {unknown} n - a potion of brilliance {unknown} Skills: + Level 2.2 Fighting * Level 3.4 Long Blades + Level 2.1 Throwing + Level 0.8 Armour + Level 2.9 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 67% 1 Detonation Catalyst Fire/Alch 0% 2d5 100% 5 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A bat is nearby! You closely miss the bat with your +0 long sword. You slash the bat with your +0 long sword! You kill the bat! You see here a bat corpse. Found 2 centipede baubles. Found 4 boomerangs. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You encounter 2 gnolls. You encounter a gnoll. It is wielding a +1 whip of electrocution. The gnoll shouts! You encounter a ribbon worm, an adder and a bat. The adder hisses angrily. The bat leaves your sight. Found an inkwell talisman. The gnoll hits you but does no damage. x2 The gnoll hits you from afar with a +0 halberd. The bat misses you. The gnoll barely misses you. x2 The gnoll closely misses you. The bat hits you. The gnoll barely misses you. x2 The gnoll hits you with a +1 whip of electrocution. You see here 2 centipede baubles. The adder barely misses you. The bat attacks as it pursues you! The bat closely misses you. The bat hits you but does no damage. The gnoll closely misses you. The adder closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The adder barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +1 whip of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +1 whip of electrocution. You die... #....# #....# #.# #....# #.# #....# #.# #....# #.#+####### ########....# #.....$.... .......†....# #.......... ............#######S......... ..........#.....@ğ.ğw........ ..........#.########b•......% ..........#.# #ğ........ ..........#.# #....(.... ..........#.# #......... ............# #......... ..........### #......... ..........# #......... ..........# #......... You could see a ribbon worm, 2 gnolls, an adder and a bat. Vanquished Creatures A dart slug (D:2) 3 endoplasms 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:2) 3 ball pythons 3 bats 2 frilled lizards (D:1) 7 goblins (D:1) 5 kobolds (D:1) 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jun0613 the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 164 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 570 | D:1 | Reached XP level 3. HP: 24/27 MP: 3/3 794 | D:2 | HP: 1/27 [gnoll/+1 whip of electrocution (16)] 796 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_ring, serial_park_square3 [serial_park_minivault_5x5_6], minmay_hexomino_u4 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.1 Fighting | | 2.2 Long Blades | | 3.4 Armour | | 0.8 Dodging | | 2.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 53 Melee: Long sword || 90 Dagger || 2 Armour: Ring mail || 33 Leather armour || 1 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 806 | 788 | 18 | 0 | 568 | 2 | 403.0 | Dungeon | 806 | 788 | 18 | 0 | 568 | 2 | 403.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 707 daAuts D:2: 99 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+