Jungma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 6, D:1) a +0 leather armour (5, -20, D:1) a rat skeleton (6, -21, D:1) a jackal skeleton (8, 0, D:1) a ball python corpse (skeletalised by now) (15, 15, D:1) 3 poisoned darts (21, -35, D:1) a +0 short sword (21, -11, D:1) 5 stones (24, -29, D:1) a +0 dagger (28, -24, D:1) a +0 short sword a kobold corpse (skeletalised by now) (31, -18, D:1) a +0 whip 5 stones (36, -5, D:1) a +0 club (45, -2, D:1) a +0 dagger 5 stones a ball python skeleton a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 sling (13, 11, D:2) a +0 robe (15, 16, D:2) a bat corpse (skeletalised by now) (16, 15, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (18, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, -10, D:2) a +0 club a goblin corpse (25, -8, D:2) a +0 short sword (38, -17, D:2) a scroll of amnesia (46, -21, D:2) a ball python corpse (51, -15, D:2) 3 throwing nets