Jungma Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -29, D:1) a +1 whip of flaming a stone (1, 1, D:1) a hobgoblin corpse (skeletalised by now) (2, -28, D:1) a hobgoblin corpse (skeletalised by now) (6, 5, D:1) a +0 mace (7, 0, D:1) a +0 robe (11, -25, D:1) a bat skeleton (11, -3, D:1) a +0 spear (14, -31, D:1) a hobgoblin skeleton (14, -28, D:1) a ball python skeleton (15, -31, D:1) a rat skeleton (21, 3, D:1) a frilled lizard skeleton (22, -21, D:1) a +0 club (26, -26, D:1) a hobgoblin corpse (skeletalised by now) (27, -16, D:1) a hobgoblin skeleton (42, -31, D:1) a +0 dagger a kobold skeleton (53, -25, D:1) a ball python corpse (skeletalised by now) (53, -10, D:1) a quokka skeleton (59, -21, D:1) a +0 pair of boots (61, -38, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (3, -7, D:2) a +0 ring mail (21, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, -19, D:2) a rat skeleton (28, -14, D:2) a +0 short sword (30, -13, D:2) a frilled lizard skeleton (30, -10, D:2) a rat skeleton (30, 5, D:2) a rat skeleton (31, -10, D:2) a bat skeleton (32, -32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, 8, D:2) a frilled lizard skeleton (42, -3, D:2) a +0 dagger a kobold skeleton (44, -1, D:2) a +0 short sword (51, -34, D:2) a +0 ring mail (58, -3, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 whip 2 boomerangs an orc corpse (skeletalised by now) (11, -38, D:3) a bat corpse (skeletalised by now) (12, -20, D:3) a +0 chain mail (13, -11, D:3) a +0 mace of draining a +0 club a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -12, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (15, -12, D:3) a +0 falchion 3 boomerangs a +0 leather armour (21, -23, D:3) a +0 spear (21, -13, D:3) a +0 shortbow (22, 4, D:3) 4 stones (24, -16, D:3) a rat corpse (skeletalised by now) (25, 5, D:3) a +0 chain mail (26, -22, D:3) a +0 leather armour (31, -23, D:3) a +0 ring mail (37, -17, D:3) a +0 dagger (37, -8, D:3) a frilled lizard corpse (skeletalised by now) (45, -4, D:3) 8 stones (47, -4, D:3) 3 stones (53, -28, D:3) a +0 buckler Level 4 of the Dungeon (0, 0, D:4) a +5 ring of evasion a +5 ring of evasion (11, 15, D:4) a +0 club (11, 17, D:4) a +0 scale mail (13, 5, D:4) a +0 dagger 7 poisoned darts a kobold skeleton (36, -2, D:4) a +0 short sword (37, 31, D:4) an adder corpse (skeletalised by now) (45, 9, D:4) a +0 robe (48, 13, D:4) a +0 giant club (54, 3, D:4) a +0 quarterstaff (58, -5, D:4) a +1 spear of flaming (60, 19, D:4) a +0 club a goblin skeleton (61, -6, D:4) a +0 shortbow (61, 16, D:4) a +0 hand axe (64, 11, D:4) a +0 dagger (65, 12, D:4) the +2 flail of Elang {venom, rCorr MP+11 Int+4 Stlth-} Int+4: It affects your intelligence (+4). MP+11: It affects your magic capacity (+11). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Level 5 of the Dungeon (0, 0, D:5) a +0 club (8, -4, D:5) a potion of ambrosia