Jungma Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -6, D:1) a +0 dagger (9, -7, D:1) 5 stones (12, -34, D:1) a +0 club (15, -1, D:1) a +0 sling (19, -19, D:1) a bat corpse (skeletalised by now) (19, -9, D:1) a +0 whip a gnoll skeleton (23, -21, D:1) a book of Battle (25, -20, D:1) a bat skeleton (28, -22, D:1) a +0 robe (28, -13, D:1) a +0 club 4 stones a kobold skeleton (28, -8, D:1) 5 large rocks (28, -4, D:1) a rat skeleton (34, -20, D:1) a +0 halberd a gnoll corpse (35, -16, D:1) a +0 whip a +0 club (35, -11, D:1) a +0 club (36, -25, D:1) a +0 club (36, -24, D:1) a +0 club a goblin skeleton (37, -23, D:1) a rat skeleton (40, -25, D:1) a +0 long sword (42, 3, D:1) 4 stones (55, -22, D:1) 3 stones (55, -20, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a potion of invisibility