Jungma Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -5, D:1) a +0 dagger (4, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, 13, D:1) 4 stones (5, 31, D:1) a ball python corpse (skeletalised by now) (7, 26, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (14, 32, D:1) a bat corpse (skeletalised by now) (17, -1, D:1) a quokka skeleton (22, 2, D:1) a +0 whip (25, 25, D:1) a frilled lizard skeleton (27, 26, D:1) a rat skeleton a frilled lizard skeleton (30, 29, D:1) a +0 flail (34, 7, D:1) 4 stones (35, 19, D:1) a ball python skeleton (35, 36, D:1) a +0 short sword 3 stones (36, 36, D:1) a +0 dagger a goblin skeleton (46, 20, D:1) a +0 leather armour (51, 7, D:1) a +0 mace (51, 24, D:1) a +0 dagger (52, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 4, D:2) 3 stones (4, -1, D:2) the felid corpse of Natasha (5, -1, D:2) a frilled lizard corpse (6, 0, D:2) the felid corpse of Natasha (14, 15, D:2) a +0 mace (21, -6, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ring of fire (0, 5, D:3) a potion of invisibility (6, 4, D:3) 14 gold pieces (7, 5, D:3) 2 scrolls of identify